World War 3 Upcoming Patch Notes

maester

Administrator
Staff member
#1
Soldiers! Big patch incoming! It will be released next week but we'd like to reveal the patch notes today to show what you can expect. Shortly we are starting our test branch where you'll be able to test new patches before release. More info soon.

We're sorry for recent drop in communication quality, we are determined to improve.

PATCH NOTES:

GENERAL:

Bugfixes:
A lot of improvements with servers and connecting to the game.
Spawning on leader now shouldn't end in falling from the map


Tweaks:
Changed total match score to 4000 points
Changed match time to 40 minutes.

HUD:

New:
Added stats in menu for majority of items.
Feature: Now after choosing strike, player can see full description and the cost of the strike.
Added Performance boost option to Video Settings.

New semtex grenade icon.
Weapon icon added to kill screen.
Players in vehicle are displayed with their relation color.
Names of your squadmates are always visible on their marker.

Bugfixes:
Damage indicator stop rotating after death
Direction of grenade damage indicator fixed.
Equip grenade type icon displayed on Hud properly.
Amount of Ammo/Health/Equipment packs are now displayed on hud in Leviathan / Battle Robot.

STRIKES:

New:
Strike drop flare now change color depending on relation to the strike owner.
New strike particles, now it's easier to detect what kind of artillery is dropping.

Bugfixes:
Fixed bug with shooting from Vehicles after Reload

Default Heavy Machine Gun for every vehicle's driver.
Fixed destruction of supply packs by UGV.
Fixed Nerva Operational range.
Fixed UGVs' handling.
Fixed strike masks on Berlin.
UGV wreckage no longer disappears after destruction
Airstrike’s (Hellfire, Stormbreaker, Mephisto) deal a proper damage upon penetration, vehicles can be destroyed by a direct hit

Tweaks:
All turrets were rebalanced: adjusted their clip size, reloads, damage per minute and burst damage. The aiming difficulty was also adjusted.

Slightly decreased Quadrocopter's speed and acceleration.
Slightly increased Mini Drone’s speed and acceleration.
Reduced tablet preview time after using UAV Radar
Lowered the spawn height for UGV

EQUIPMENT:

New:
Auto changing ammo type when out of ammo.
Auto reload weapon after ammo regeneration if weapon was empty.

New camera shake in Grenades and C4
Sound indicator after regeneration of gadget [e.g. Ammo Pack]

Bugfix:
Side sight now automatically rotate weapon when targeting.
C4 - now you have 3 charges, it deals damage to infantry and vehicle. You can throw it farther and detonate all of them with single use. Also there are new visual effect for them.

Invisible ammo in RPG after death fixed.
Left hand pose in pistols in wrong position after using gadget
Better material on See Through SAO sight

Tweaks:
Tweaks on grenade amount. Player now have 3 smoke grenades and 2 frag grenades.
Tweaks on ammo pack regeneration.

MAPS:

Visuals:
New post process: eye adaptation to reduce dark places one the maps; black and white balance

New summary screens.
Additional visual destructions on Moscow and material fixes
Streaming fixes
Fixed spawn positions on Berlin Large.

Level Design:
Vaulting fix (added additional and missing vaults in some areas)

Few additional covers on Warsaw and Moscow
Unlocked tunnel passage on warzone small (Warsaw)
Bug fixes allowing players to get into higher floors (Warsaw shopping center)
 

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