World of Tanks Update

maester

Administrator
Staff member
[h=3]8.5 Update Notes[/h] [h=4]Content Changes[/h]


  • Added new branch of German medium and light tanks:

    VK 20.01 (D) tier IV medium tank
  • VK 30.02 (D) v1 tier VI medium tank
  • Aufklarerpanzer Panther tier VII light tank
  • Indien Panzer tier VIII medium tank
  • Prototype der Arbeitsgruppe A tier IX medium tank
  • Leopard 1 tier X medium tank







  • Added new branch of USSR light tanks:

    Т-60 tier II light tank
  • Т-70 tier III light tank
  • Т-80 tier IV light tank







  • Added new map: Pearl River
  • Changes and improvements for after-battle statistics screen
  • Added notification for automatic conversions after version releases (change of shells, modules, vehicles, etc.)
  • Added new inscriptions for five nations: USSR, Germany, USA, France, and United Kingdom
  • Updated the description of the Situational Awareness skill
  • Added a display of team status as a list of vehicle types icons at the top of the screen

[h=4]Gameplay and Game Mechanics[/h]


  • Added gameplay and visual fixes for the following maps: Redshire, El-Halluf, Karelia, Prohorovka, and Sand River
  • Added improvements for Assault mode for the following maps: Malinovka, Karelia, and Sand River



  • Premium consumables (med kits, repair kits, etc.) are now available for credits (according to gold/credits exchange rate similar to that of premium shells)
  • Creation of platoons for 3 players is now available for basic accounts
  • Creation of tank companies is now available for basic accounts
  • Added new Match Maker rule for the balancing of light tanks:
    All vehicles marked as Scout will be balanced according to the currently existing SPG rule: balance weight of Scouts in both teams won’t differ on more than +/-20 balance weight points








  • The following vehicles will be marked as Scouts:

[h=5]USSR[/h]

  • T-50
  • T-50-2

[h=5]Germany[/h]

  • Pz38nA
  • Luchs
  • VK 16.02
  • VK 28.01
  • Auf_Panther

[h=5]United States[/h]

  • M24 Chaffee
  • T21
  • T71

[h=5]France[/h]

  • ELC AMX
  • AMX 12t
  • AMX 13 75
  • AMX 13 90

[h=5]China[/h]

  • M5A1 Stuart
  • 59 16
  • WZ 131
  • WZ 132



  • Reduced credit cost for temporary camouflages, emblems, and inscriptions
  • Reduced terrain resistance when driving a tank on some destroyed objects

[h=4]Graphics[/h]


  • Improved visual models for the following vehicles: IS-3, Valentine AT, Pz V Panther, Pz IV/V, Object 263, VK 3001H, Conqueror, IS-4М, Matilda Black Prince, IS-7, ARL-44, and Black Prince
  • Reworked graphics for the following maps: Siegfried Line, South Coast, and Malinovka
  • Increased the resolution for Inscriptions on vehicles and places where such changes were possible
  • Optimized vehicle motion effects for dust and dirt that kicks out from under a vehicle's treads
  • Reworked multiple object destruction effects

[h=4]Awards and Achievements Changes[/h]


  • Changed the mechanics of how Expert and Expert Per Nation achievements work:

    Those who received the medal earlier (and the medal is greyed out) will get back the respective medal as active
  • Neither Expert nor Expert Per Nation achievements will fade after new vehicle introduction in new update
  • The rest will get the greyed medal (Expert and Expert Per Nation) that on mouse-over will show, which tanks should be destroyed to obtain the medal







  • Fixed description of following achievements: Raider, Reaper, Dumitru’s Medal, de Langlade's Medal, and Lion of Sinai

[h=4]Vehicle Parameter Changes[/h]


[h=5]China[/h]

  • Changed the Renault M26/27 engine price from 300 to 0 credits

[h=5]France[/h]

  • Changed the Lorraine39 L AM tracks price from 1,730 to 590 credits

[h=5]Germany[/h]

  • E-100

    Changed the ammo capacity of the 12,8 cm KwK 44 L/55 gun from 42 to 72 shells
  • Changed the ammo capacity of the 15 cm KwK 44 L/3 gun from 28 to 50 shells







  • JagdPz-E-100
    Raised the travel speed of all shells from 850 to 925 meters/second







  • Maus
    Changed the DB 603 A2 engine type from diesel to gasoline







  • VK 28.01

    Changed the research price from 52,100 to 28,500 experience
  • Reduced the repair price by 60%
  • Changed the declination angle from 8 to 10 grades







  • VK 30.02 (D)

    Changed the suspension traverse mechanism of the VK 30.02 (D)
  • Changed the suspension traverse speed of the VK 30.02 (D) from 36 to 38
  • Changed the verstärkteketten suspension traverse mechanism of the VK 30.02 (D)
  • Changed the verstärkteketten suspension traverse speed of the VK 30.02 (D) from 40 to 42
  • Changed the MB 507 engine horse power from 750 to 720
  • Added the Maybach HL 230 TRM P30 engine
  • Fixed the VK 30.02 (D) Schmalturm and VK 30.02 (D) turrets armoring errors
  • Slightly rebalanced all of the guns
  • Raised the elevation and declination angles
  • Changed the VK 30.02 (D) Schmalturm turret view range from 370 to 380 m
  • Changed the VK 30.02 (D) turret view range from from 350 to 370 m
  • Changed the VK 30.02 (D) Schmalturm turret traverse speed from 30 grad/sec to 24 grad/second
  • Changed the VK 30.02 (D) turret traverse speed from 46 grad/sec to 32 grad/second
  • Changed the VK 30.02 (D) HP from 1,180 to 1,150







  • VK 36.01 (H)

    Shell penetration value of Pzgr. 41 HK of gun 7,5 cm KwK 41 L/58 Konisch changed from 225 mm to 221 mm
  • Damage, made by shell Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch, changed from 65 to 165
  • Shell penetration value of Pzgr. 41 StK of gun 7,5 cm KwK 41 L/58 Konisch changed from 167 mm to 157 mm





[h=5]United Kingdom[/h]

  • Price of QF 2-pdr Mk. X gun changed from 3,000 to 6,000 credits
  • Price of 75 mm Vickers HV gun changed from 63,000 to 50,000 credits
  • Price of OQF 77 mm Gun Mk. II gun changed from 50,000 to 63,000 credits
  • Price of OQF 17-pdr Gun Mk. VII gun changed from 60,000 to 70,000 credits



  • Conqueror
    Price of Centurion Mk. III turret changed from 50,500 to 42,000 credits







  • Centurion Mk. I

    Price of Centurion Mk. I turret changed from 15,000 to 20,000 credits
  • Price of Centurion Mk. III turret changed from 32,000 to 42,000 credits







  • AT 15
    Research price of engine Rolls-Royce Meteor changed from 1,900 to 1,500 experience





[h=5]United States[/h]

  • M4A2E4 Sherman
    Elevation level of the 75 mm Gun M3 L/37 gun increased from 20 deg to 25 deg







  • T25/2

    Level of suspension T25/2T4 changed from 7 to 8
  • Price of suspension T25/2T4 changed from 19,200 to 32,720 credits







  • T82

    Price of suspension T82T55E2 changed from 1,850 to 740 credits
  • Price of suspension T82T55E4 changed from 740 to 1,480 credits





[h=5]USSR[/h]

  • Cost of 37 mm ZIS-19 gun changed from 2,560 to 4,250 credits
  • Cost of 122 mm U11 gun changed from 59,920 to 45,920 credits
  • Cost of 85 mm F-30 gun changed from 41,000 to 48,000 credits
  • Cost of 76 mm S-54 gun changed from 41,480 to 40,130 credits
  • Cost of B-2CH engine changed from 17,000 to 34,000 credits
  • Cost of 85 mm S-31 gun changed from 42,200 to 49,200 credits
  • Cost of 57 mm ZiS-4 changed from 40,130 to 41,480 credits



  • А-20, Т-46, Т-50-2

    Damage dealt by UBR-243SP shell of 45 mm BT-42 gun changed from 49 to 55
  • Damage dealt by UBR-243SPA shell of 45 mm BT-42 gun changed from 49 to 55
  • Armor penetration of UBR-243SPA shell of 45mm BT-42 gun changed from 95 mm to 110 mm
  • Damage dealt by UOF-243 shell of 45mm BT-42 gun changed from 63 to 65







  • SU-85B

    Added M-80 engine
  • Removed GAZ-203F engine







  • IS-7
    Max speed changed from 50 km/h to 59.6 km/h







  • SU-76

    Turning speed of SU-76 suspension changed from 32 to 38
  • Turning speed of SU-76M suspension changed from 32 to 38





[h=4]Fixes[/h]


  • Added fixes for collision models for the PanzerJager I and JagdPz E-100
  • Fixed minor errors in the names of vehicles and modules
  • Fixed issue where large vehicles would get stuck under hanging elements of map objects (e.g. bridges, etc.)
  • Fixed rare bug when shell with a "small damage to modules" parameter disappears after it hits enemy gun of higher strength
  • Fixed bug when HE shells don't cause full HE damage to the external module after penetration
  • Fixed behavior of HE shell after hitting crew of a destroyed tank with an open-topped compartment
  • Fixed bug of showing shells exploding in the air
  • Fixed indication of damage to the fuel tank when it's destroyed in some rare cases
  • Destroyed vehicles no longer absorb damage caused by HE shells. They are always exploding on the surface of these vehicles
  • Fixed bug that didn't cause damage to lighter vehicles when located on top of heavy vehicles
  • Partially fixed issue of emblems and inscriptions vanishing on vehicles after Alt-Tab or adjusting AA settings
  • Fixed the wording on memory leak warning messages
  • Fixed errors when creating a private chat channel (e.g. not displaying channel creator, freezing of chat window when closing, etc.)
  • Fixed appearance of premium vehicles’ modules in the in-game shop
  • Fixed description of consumables 100-octane Gasoline and 105-octane Gasoline
  • Fixed minor bugs in the battle tutorial
  • Fixed the loss of camouflage net and binocular telescope effects when attempting to move a vehicle with a damaged track
  • Fixed Sixth Sense indicator that may have stopped working after rapid re-spotting
  • Fixed the display of lag indicator with green color when server operational load is close to 100%
  • Fixed the display of the tank collision effect when tanks are at a different height
  • Fixed some ambient object models
 

maester

Administrator
Staff member
World of Tanks. Update 8.6 Teaser - YouTube

Tankers!

The 8.6 Update is coming soon and there are some major changes on the way for World of Tanks. To get a taste for everything that will be taking place, feel free to look through all of the 8.6 Update notes below. There's a lot of content to digest here so we've broken up the content into several pages. You can find a list of the major fixes below and more of the detailed information in subsequent pages listed below (clicking on these links will open in a new window).

[h=4]Contents[/h]


[h=3]New Content[/h]


  • Introduction of new Premium tank: British Tier V Heavy Tank A33 Excelsior
  • Introduction of new SPGs:

    France: AMX 105 AM mle. 47 - tier IV
  • France: Bat-Chatillon 155 55 - tier IX
  • Germany: G.Pz. Mk. VI (e) - tier II
  • Germany: Pz.Sfl.IVb - tier IV
  • Germany: G.W. Tiger (P) - tier VIII
  • U.S.S.R.: SU-122A - tier V
  • U.S.S.R.: SU-14-1 - tier VII
  • United States: M44 - tier VI
  • United States: M53/M55 - tier IX


[*]Added new camouflage patterns for the following nations:

  • USSR: 1 winter and 2 summer.
  • Germany: 1 desert and 2 summer.
  • France: 3 summer.


[*]New map added "Sacred valley" (Korea, Autumn)

[*]Encounter battle has been added to the following map: Mines, Lakeville, Redshire.

[*]New birds have been added to Ruinberg and Lakeville

[*]Improved after-battle statistics

[*]Reworked the list of WoT achievements on login screen

[*]Removed the following inscriptions: "Popeye", "Mickey Mouse", "Betty Boop". All players with these inscriptions will receive compensation corresponding to the method of purchase (credit or gold) and time remaining (in case of inscriptions purchased for credits)

[*]Small improvements of special battle's screen (display of nation, type or Tier limitations)

[*]All new accounts will now receive Tier I tanks with 100% crew




[h=3]Game Mechanics[/h]

  • Damage model of the following tanks has been improved: SU-8, SU-85B, Cromwell, Comet, Matilda Black Prince, SU-5, SU-76, Т95, Т92, M12, M41, M7 Priest, T57, G.W. E 100, G.W. Tiger, Hummel, Pz.Kpfw. V/IV, IS-6, Pz.Kpfw. III/IV, Object 268, FV215b (183), Wespe
  • Reworked additional absorption bonuses for Spall Liners:

    Small Spall Liner 20 % (was 15%).
  • Medium Spall Liner 25% (was 15%).
  • Large Spall Liner 30% (was 15%).
  • For heavy tanks of more than 70 tons added super-heavy spall liner with additional absorption coefficient of 50%
  • All spall liners on vehicles with weight above 70 tons were dismounted, moved to depot and changed to ‘Super-Heavy spall liners’


[*]New rules of how HEAT shells work:

  • HEAT shells will start to ricochet if the impact angle equals or is greater than 80 degrees. (please note that every shell can have slightly different settings). The armor penetration after ricochet will remain the same.
  • After successful penetration, a HEAT shell cannot ricochet inside the tank (as the shell is transformed into a continuous stream.)
  • After successful penetration, the HEAT shell will lose 5% of armor penetration value for each 10cm of travelling distance (50% for 1 meter travelled between the spaced armor surface and armor)
  • After successful penetration, the force with which the HEAT shell continues to travel through the armor will lose penetration value equal to the amount of armor hit and will take into account the angle of impact between the armor and penetration spot.
  • Suspension now also counts as spaced armor


[*]Changed mechanism of camouflage calculation when using camouflage pattern and camouflage net:

  • From now on, the values for vehicles with camo patterns and camo net will be cumulative. This means that now the camouflage net and camouflage pattern will provide fixed bonuses which will only differ based on the class of the vehicle (for example, TD's will receive the highest bonus)
  • This means that the camouflage net and camouflage will give a significant camouflage bonus even for big turrets.
  • To avoid side-effects of having nearly invisible TD's, it was decided to decrease the overall camouflage bonuses provided by bushes and fallen trees by 20%.


[*]Increased income for high tier tanks (the full list of changes will be available later in a special appendix):

  • For tier 10 vehicles (except for SPGs) income increased in average by 10%.
  • For tier 9, 8, 7, 6 vehicles (except SPGs) income also increased but not as much as for tier 10 vehicles.


[*]Tracers have been temporary turned off:

  • Removed all tracers from unspotted enemy vehicles, except of SPG’s tracers
  • The area in SPGs aiming mode, where tracer of non-spotted SPGs is being shown, has been reduced.


[*]Changed the mechanism of shot accuracy calculation. Now amount of shells falling on side of the aiming circle will decrease by 20%. Shells will fly more accurately and closer to the aim center

[*]Changed the mechanism of calculating damage and penetration. The extreme numbers will be seen 5% less, while the average amounts will be seen more often

[*]Removed decreasing coefficients of XP received from dealing damage with TD or SPG. TD’s will receive 33% more XP from damage, while SPG owners will notice 50% boost in the same parameter.

[*]Added ‘assist’ bonus for tracking enemy: if you track an enemy and allies deal damage to it, or even destroy it while it’s still tracked, you will receive an XP bonus. Mechanism will work similarly to the one applied currently for damage on spotted vehicles.

[*]Shell normalization of all ACPR and ARCP shells decreased from 5 to 2 degrees

[*]Mechanism, which allows to determine what bonuses (XP, credits, frags count) will be received for damaging or killing tanks using physics (pushing to water or from the cliffs etc.) and by whom, was added

[*]Added a new camera mode, which swings slightly when firing or getting shot and adding a compensation mode for vehicles moving in Sniper mode (can be enabled in setting by selecting ‘Use dynamic camera’ option)

[*]Rebalanced Tank Company requirements for different types of tanks. Now all ‘divisions’ will have same requirements for Medium and Heavy tanks, TD’s and SPG’s: Junior – Tier IV, Medium – Tier VI, Champion – Tier VIII, Absolute – Tier X. Limitations for light tanks will still be in place

[*]If a player gets banned for teamkilling, he’s now immediately kicked out of a current battle, rather than waiting for the battle to finish first and being banned after




[h=3]Rebalancing[/h]


  • Inclination and declination angles of Matilda Black Prince have been increased.
  • Balance changes have been made on map ‘Fjords’. Also one-storey wooden houses can be now destroyed.
  • Balance changes have been made to the “assault” game mode on Westfield.
  • ‘Widepark’ map is now only available for random battles of Tier IV, V and VI
  • Full rebalance of SPGs was made (full list will be available closer to the update)
  • Overall velocity of SPGs’ shells decreased (10-15% for regular guns and 50% for short ‘mortar’ guns)
  • Rebalance of income values for most vehicles (the full list of changes will be available later in a special appendix)
  • Rebalancing of premium shells has been performed (the full list of changes will be available later in a special appendix):

    Price adjustments have been performed according to the efficiency value, which was calculated for each type of shells minding its penetration value and damage.
  • The price for some APCR/ACRP shells has been increased and for some of them reduced.
  • The price for almost all HEAT shells has been increased because they turned out to be cheaper despite the same efficiency as for APCR/ACRP shells.
  • Almost all premium HEAT shells remain without any changes except for some HE shell types.
  • Rebalancing of HE shells has been performed (the full list of changes will be available later in a special appendix):
  • Armor penetration of high Tier HE shells was decreased
  • Middle Tier HE shells (105-122 mm) armor penetration was significantly decreased
  • Premium shells, which saw their characteristics changed, were reimbursed with credits according to the shell purchase price of version 8.5






[h=3]Visuals[/h]


  • VK 16.02 Leopard tank model has been significantly improved.
  • Visual models of the following tanks have been improved: VK 16.02 Leopard, Matilda Black Prince, SU-85B, SU-14, T26E4 Super Pershing, GW. Panther, SU-26, Hummel, Е-100 (turret has been moved 10 cm closer to the front), SU-18, Object 212, Т-54, BТ-2, АТ2, Pz.Kpfw. II Ausf. G, Pz.Kpfw. I Ausf. C, Matilda IV, Sturmpanzer II, Aufklärungspanzer Panther, T57 Heavy Tank, M2 Light Tank, AT 8
  • Graphics have been improved on the following maps : Murovanka, Widepark , Airfield.
  • Visual changes have been made to ‘Ruinberg’ map.
  • Reworked animation of base flag
  • Sound Improvements:
  • Sound processing module has been reworked. Now it’s possible to play more sounds with less sound distortions and while using less system resources.
  • Changed mechanics of ambient sounds placement on the map. Removed ‘dead zones’, increased volume of wind in SPG-view, created new events for water, industrial objects and fire
  • Decreased amount of sounds of tank ground hits while driving though uneven areas
  • Increased distance of fire sound, changed dependence of sounds on camera position, added physical model of hearing sounds from a distance
  • Increased distance of other tank sounds to add ‘Doppler effect’ to increase reality of two vehicles moving side-by-side
  • Increased variety of tank hit sounds
  • Changed sound of tank destruction
  • Added 3D parameter. All players, who have 5.1 multimedia-systems, will experience a greater level of realism in the game.
  • Technical Improvements:
  • Reworked mechanism of informing about the lack of memory
  • Added an automatic quality regulation system of tuning special effect depending on resources usage and system performance, which will reduce quality of effects (explosions, smokes and fire) automatically if fps drop is detected
  • Made some improvements and corrections to the mechanism displaying dynamic shadows. This leads to an overall improvement of the shadow quality with fewer artifacts.

[h=3]Fixes[/h]


  • Corrections have been made to names of French tanks and their modules.
  • Fixed the low turning speed of some vehicles on bridges
  • Added small corrections to battle and video tutorials
  • Fixed wrong effects displaying when destroying some objects
  • Fixed discrepancy between actually damaged parts and the resulting visual damage models of the affected buildings and objects
  • Fixed damage models of small ambient objects
  • Fixed errors and improved display of dynamic shades
  • Partly fixed issue of NVIDIA 309 and newer drivers conflict with WoT client which sometimes could result in a crash
 

maester

Administrator
Staff member


8.7 Update Notes

New Content

- Added the new branch of SPGs in the British tech tree:

  • Loyd Gun Carriage (tier II)
  • Sexton II (tier III)
  • Birch Gun (tier IV)
  • Bishop (tier V)
  • FV304 (tier VI)
  • Crusader 5.5-in. SP (tier VII)
  • FV207 (tier VIII)
  • FV3805 (tier IX)
  • Conqueror Gun Carriage (tier X)

- Added a new Soviet light tank, the MT-25 (tier VI), as the replacement for the T-50-2. After the update, owners of T-50-2 will own the MT-25

  • If T-50-2 vehicle was researched, then MT25 will also be researched
  • If T-50-2 was available in hangar, it will be replaced by MT25
  • Crew with specialization T-50-2 will be retrained for MT25; will receive a 100% trained Radioman for MT25 as additional crewman
  • Camouflage patterns and statistics will move from T-50-2 to MT25
  • Experience from T-50-2 will be moved to MT25
  • Experience from T-50 will be moved to KV-1S
  • New ammunition won't be added
  • Emblems and inscriptions from T-50-2 will be sold per purchase price

- Added Premium British tier III SPG: Sexton I

- Added Premium German tier VII tank destroyer: E-25

- Added new USSR-themed map: Severogorsk

Map Changes

- Reworked Highway and Port maps for the new rendering engine

- Removed Assault game mode from the Westfield and Malinovka maps

- Modified and optimized several special effects

- Fixed several destructible objects; these objects previously slowed the tank

- Modified and improved visual models of environment objects

- Fixed several problems with the matchmaker that took place after 8.6 Update

- Increased number of names and surnames of different tankers of all nations

- Fixed collision models of several objects and buildings

- Fixed issues in receiving Lucky and Sniper achievements

Vehicle Changes

- VK 30.02 (D)

  • Maybach HL 210 P30 engine changed with Maybach HL 210 TRM P30 engine

- Rebalanced the Т-50

  • Gun dispersion of movement and turning decreased by 4%
  • Suspension resist on all soils reduced on 15%
  • Added V-3 engine
  • Removed M17E engine
  • Removed M-5-400F Bis engine
  • Tank price changed from 200,000 to 140,000 credits
  • Max speed reduced by 8km/h
  • Declination angles of 37mm automatic Sh-37 gun reduced by 2 degrees
  • Reloading time of 45mm 20K gun reduced from 2.3 to 2.1 sec
  • Ammo rack of 45mm BT-42 increased by 10
  • Inclination angle of 45mm BT-42 changed from 25 to 19 degrees
  • Declination angle of 45 mm BT-42 changed from 7 to 4 degrees
  • Reloading time of 45mm BT-42 gun reduced from 2.3 to 2.1 sec
  • Added 45mm BT-43 gun
  • Removed 57mm ZiS-8 gun
  • Turret turning speed of T-50 turret from 45 to 48 degrees per second
 

maester

Administrator
Staff member
8.8 Update Notes

New Content



New tech tree of USSR medium tanks was added:

  • A-43 (Tier VI, following on from T-34)
  • A-44 (Tier VII)
  • Object 416 (Tier VIII)
  • Object 140 (Tier X, following on from T-54)

Changes to German tanks:

  • VK 30.01 (H) moved from Tier VI to Tier V and category changed from medium to heavy.
  • VK 36.01 (H) category changed from medium to heavy.

Added new german tanks:

  • Durchbruchswagen 2 (Tier IV Heavy Tank)
  • VK 30.02 (M) (Tier VI Medium Tank)

New Chinese Premium tanks added to Gift Shop:

  • T-34-3 (Tier VIII Medium tank)
  • 112 (Tier VIII Heavy Tank)

Maps



New Map – Tundra (Soviet rocky-sylvan territory during early Autumn, size is 800 x 800 meters).

Encounter battle was added to “Mountain pass”.

Some bugs were fixed on the following maps: “Karelia”, “Severogorsk”, “Airfield’.



Following maps were reworked and reintroduced to the game:

  • “Serene Coast” (significant map changes).
  • “Komarin” (significant map changes).
  • “Swamp“ (insignificant map changes).

Rebalancing



Rebalanced the T26E4 SuperPershing tank (front armour and some other parameters); added the possibility to sell it back for gold; the tank is returned to the in-game store.

Some visual tank models have been changed for: E-100, SU-85A, E-50, E-50M.

Armour models for the following tanks have been changed and reworked: E-50, E-50M, Pz. Kpfw. VI Tiger, Tiger II, VK 30.01 (H), VK 36.01 (H), T26E4 SuperPershing, Jagdtiger.

Names of some shells have been changed.

Compensation for the E-50 and E-75 has been added:

  • If a player has researched Maybach HL 295 Ausf. A engine (mounted on the E-50 and E-75), 25 000 free experience points will be added to the player’s account.
  • If a player has the Maybach HL 295 Ausf. An engine in Depot or if the engine is mounted on E-50 and E-75, players will get a full credit compensation for the engine. The funds will be credited to the players’ accounts.

Compensation for the VK30.01H was added:

  • If a player has researched the VK 30.01(H), the VK 30.02 (M) will be researched.
  • If a player has a VK 30.01 (H), a VK 30.02 (M) will be added to their garage with a slot and a crew with 100% skill for free. Ammunition, mounted equipment or consumables will not be added.
  • If a player has camouflage on the VK 30.01 (H), the same camouflage with the same duration (permanent or number of days) will be added to their VK 30.02 (M) for free. Same applies to all inscriptions and emblems.
  • All unspent experience from the VK 30.01(H) will be transferred to VK 30.02 (M).
  • Vehicle statistics will not be transferred from the VK 30.01 (H) to the VK 30.02 (M).

Bugfixes and Changes



  • Significantly expanded the functionality of missions. An interface with description and current mission status has now been added to the client.
  • Added protection against the accidental selling of tanks.
  • Significantly improved the quality of FXAA antialiasing (for improved graphics).
  • Completely reworked the statistics and achievement page. Changed players’ global rating calculation.
  • Localised crew voiceover added – crew members of the relevant nation speak in their own languages. This option can be switched on in the Game settings.
  • Fixed some problems with balancer which appeared in Version 8.6 and that were not fixed in Version 8.7.
  • Returned select inscriptions to all regions.
  • When enhanced torsions are mounted (all types) the damage of the tank chassis is reduced, as well as the damage of the tank itself through its chassis when ramming and falling.
  • When your team is defeated but you get one of the Battle Hero, Epic or Platoon achievements, you will now receive the same credits and experience (as for the victorious team).
  • Multiple fixes and improvements applied to the battle tutorial.
  • Changed the rules for determining who causes a ramming. It will now default to the player whose tank has the highest speed at the moment of the ramming encounter.
  • If you have been invited to a platoon or tank company, you will now automatically re-login to the server that the invitation was sent from should you disconnect.
  • Implemented an option to move crew members in and out of a damaged tank.
  • Implemented a new option to switch on the inversion of reverse moving: now when reversing and pressing the button to turn in a certain direction your tank will move in that direction, and not the opposite as for disabled inversion.
  • The "spall liner" equipment will now also reduce the chance of crew damage: light - 20%, medium - 25%, heavy - 30%, superheavy - 50%.
  • In the garage, the "main/reserve" tank attribute on the carousel is now stored on the server rather than the client as it was before.
  • When switching off the auto-aiming option, it is no longer necessary to move the aiming indicator off the locked tank.
  • Changed the model of flags and base flagpoles for all maps.
  • Added the ability to scroll through the list of the enemy team members in the "personal score" bookmark in the battle results statistics window.
  • Added automatic shooting when pressing-and-holding the fire button.
  • Added a warning about wrong layout or wrong characters when entering a password for the login window.
  • The option to dismiss a crew member by right-clicking on them in the hangar has been removed from the context menu to prevent accidental dismissals.
  • A detailed description of use and working principles has been added for consumables.
  • A link to “recover password” has been added to the login window when entering invalid password.
  • Fixed some bugs in the after battle statistics window.
  • Improved the logic of closing the interface windows by pressing "Esc" button.
  • Added new type of visual effects for HEAT projectile ricochets.
  • Added the display of the reload time between shots and the reload time between the magazines change over in loading different ammunition.
  • Removed the ‘jump glitch’ occurring when driving onto some objects.
  • Premium shells, whose parameters have changed, were refunded to the players at the full credit cost of the ammunition.
  • When the parameters of certain German tanks were modified, all modules placed on these vehicles were removed and placed in the depot.
  • Changed the names for some of the shells.

Changes to vehicle parameters in 0.8.8 compared to 0.8.7:

Changes to Chinese vehicle parameters:

  • Average armor penetration value of the Po-365 shell for the 85 mm 62-85T gun changed from 250 mm to 220 mm
  • Average armor penetration value of the Po-367 shell for the 85 mm 64-85T gun changed from 260 mm to 230 mm
  • Average armor penetration value of the Po-367 shell for the 85 mm 64-85TG gun changed from 260 mm to 230 mm
  • Average armor penetration value of the Po-365 shell for the 85 mm Type 62 gun changed from 250 mm to 220 mm
  • Average armor penetration value of the Chuan chao-367 shell for the 85 mm S-53 gun changed from 161 mm to 167 mm
  • Average armor penetration value of the Chuan jian-365 shell for the 85 mm S-53 gun changed from 120 mm to 126 mm
  • Average armor penetration value of the Po-471 shell for the 122 mm D-25T gun changed from 300 mm to 250 mm
  • Average armor penetration value of the Po-471 shell for the 122 mm D-25TA gun changed from 300 mm to 250 mm
  • Average armor penetration value of the Po-471 shell for the 122 mm 37-122JT gun changed from 300 mm to 250 mm

T-34-1:

  • Aiming time of the 100 mm 44-100JT gun changed from 2.86 seconds to 3.5 seconds

T-34-3:

  • Purchase price of the T-34-3 suspension changed from 30200 to 30000
  • Purchase price of the vehicle changed from 7500 to 11000

Changes to German vehicle parameters:

  • Purchase price of the 5 cm KwK 39 L/60 gun changed from 9970 to 13970

Aufklärungspanzer Panther:

  • Reload time of the 7,5 cm KwK 41 L/58 Konisch gun changed from 5 seconds to 4 seconds
  • Average damage value of the Pzgr. 41 HK shell for the 7,5 cm KwK 41 L/58 Konisch gun changed from 165 to 135
  • Average damage value of the Pzgr. 41 StK shell for the 7,5 cm KwK 41 L/58 Konisch gun changed from 165 to 135

E 100:

  • Elevation angle of the 12,8 cm KwK 44 L/55 gun changed from -24 degrees to -20 degrees
  • Declination angle of the 12,8 cm KwK 44 L/55 gun changed from 8 degrees to 7 degrees
  • Elevation angle of the 15 cm KwK 44 L/38 gun changed from -23 degrees to -20 degrees

E 50:

  • Load limit of the E 50 suspension changed from 64000 kg to 60000 kg
  • Traverse speed of the E 50 suspension changed from 24 to 30
  • Gun dispersion while moving with the E 50 suspension reduced by 20%
  • Gun dispersion while turning with the E 50 suspension reduced by 20%
  • Resistance of the E 50 suspension on solid ground reduced by 31%
  • Resistance of the E 50 suspension on moderately soft ground reduced by 27%
  • Resistance of the E 50 suspension on soft ground reduced by 21%
  • Load limit of the E 50-Ketten Ausf. C suspension changed from 67000 kg to 66000 kg
  • Traverse speed of the E 50-Ketten Ausf. C suspension changed from 26 to 32
  • Gun dispersion while moving with the E 50 verstärkteketten suspension reduced by 22%
  • Gun dispersion while turning with the E 50 verstärkteketten suspension reduced by 22%
  • Resistance of the E 50 verstärkteketten suspension on solid ground reduced by 27%
  • Resistance of the E 50 verstärkteketten suspension on moderately soft ground reduced by 23%
  • Resistance of the E 50 verstärkteketten suspension on soft ground reduced by 9%
  • Added Maybach HL 230 TRM P30 engine
  • Added Maybach HL 234 TRM P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Removed Maybach HL 295 Ausf. A engine
  • Hull weight changed from 37000 kg to 32450 kg
  • Added FuG 5 radio
  • Thickness of lower front armor plate changed from 120 to 100 mm.
  • Thickness of top armor plate changed from 120 to 150 mm.
  • E 50 Ausf. A turret:
  • Aiming time of the 7,5 cm KwK 42 L/70 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.5 seconds to 3.8 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 33%
  • Aiming time of the 7,5 cm KwK 45 L/100 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 7,5 cm KwK 45 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 45 L/100 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 45 L/100 gun changed from 4.5 seconds to 4.2 seconds
  • Dispersion of the 7,5 cm KwK 45 L/100 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 45 L/100 gun while turning turret reduced by 17%
  • Dispersion of the 7,5 cm KwK 45 L/100 gun changed from 0.3 м to 0.32 м
  • Aiming time of the 8,8 cm KwK 43 L/71 gun changed from 2.9 seconds to 2.7 seconds
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 6 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 43 L/71 gun changed from 7.5 seconds to 7.3 seconds
  • Dispersion of the 8,8 cm KwK 43 L/71 gun after shooting reduced by 12%
  • Dispersion of the 8,8 cm KwK 43 L/71 gun while turning turret reduced by 17%
  • Elevation angle of the 8,8 cm KwK 46 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 8,8 cm KwK 46 L/100 gun changed from 6 degrees to 8 degrees
  • Traverse speed of the E 50 Ausf. A turret changed from 32 deg/s to 30 deg/s
  • Weight of the turret changed from 11820 kg to 8438 kg
  • E 50 Ausf. F turret:
  • Aiming time of the 10,5 cm KwK 45 L/52 Ausf. B gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 10,5 cm KwK 45 L/52 Ausf. B gun changed from -17 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 45 L/52 Ausf. B gun changed from 6 degrees to 8 degrees
  • Reload time of the 10,5 cm KwK 45 L/52 Ausf. B gun changed from 10 seconds to 9.6 seconds
  • Dispersion of the 10,5 cm KwK 45 L/52 Ausf. B gun after shooting increased by 17%
  • Dispersion of the 10,5 cm KwK 45 L/52 Ausf. B gun while turning turret reduced by 20%
  • Dispersion of the 10,5 cm KwK 45 L/52 Ausf. B gun changed from 0.32 м to 0.3 м
  • Aiming time of the 7,5 cm KwK 42 L/70 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.5 seconds to 3.5 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 20%
  • Aiming time of the 7,5 cm KwK 45 L/100 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 7,5 cm KwK 45 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 45 L/100 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 45 L/100 gun changed from 4.5 seconds to 3.8 seconds
  • Dispersion of the 7,5 cm KwK 45 L/100 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 45 L/100 gun changed from 0.3 м to 0.32 м
  • Aiming time of the 8,8 cm KwK 43 L/71 gun changed from 2.9 seconds to 2.7 seconds
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 6 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 43 L/71 gun changed from 7.3 seconds to 7 seconds
  • Dispersion of the 8,8 cm KwK 43 L/71 gun after shooting reduced by 12%
  • Elevation angle of the 8,8 cm KwK 46 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 8,8 cm KwK 46 L/100 gun changed from 6 degrees to 8 degrees
  • Dispersion of the 8,8 cm KwK 46 L/100 gun while turning turret increased by 20%
  • Weight of the turret changed from 14100 kg to 10500 kg

E 50 Ausf. M:

  • Elevation angle of the 10,5 cm KwK 45 L/52 Ausf. K gun changed from -17 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 45 L/52 Ausf. K gun changed from 6 degrees to 8 degrees
  • Thickness of lower front armor plate changed from 120 to 100 mm.
  • Thickness of top armor plate changed from 120 to 150 mm.

E 75:

  • Load limit of the E 75 suspension changed from 87500 kg to 88000 kg
  • Traverse speed of the E 75 suspension changed from 18 to 28
  • Resistance of the E 75 suspension on solid ground reduced by 8%
  • Resistance of the E 75 suspension on moderately soft ground reduced by 38%
  • Resistance of the E 75 suspension on soft ground reduced by 29%
  • Load limit of the E 75 suspension verstärkteketten changed from 94500 kg to 96000 kg
  • Traverse speed of the E 75 suspension verstärkteketten changed from 21 to 30
  • Resistance of the E 75 verstärkteketten suspension on solid ground reduced by 15%
  • Resistance of the E 75 verstärkteketten suspension on moderately soft ground reduced by 29%
  • Resistance of the E 75 verstärkteketten suspension on soft ground reduced by 19%
  • Added Maybach HL 230 TRM P45 engine
  • Added Maybach HL 234 TRM P45 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Removed Maybach HL 295 Ausf. A engine
  • Hull weight changed from 53300 kg to 47500 kg
  • Added FuG 5 radio
  • Maximum forward speed changed from 30 kph to 40 kph
  • E 75 Ausf. A turret:
  • View range of the E 75 Ausf. A turret changed from 400 m to 390 m
  • Elevation angle of the 10,5 cm KwK 45 L/52 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 45 L/52 gun changed from 6 degrees to 8 degrees
  • Elevation angle of the 10,5 cm KwK 46 L/68 gun changed from -17 degrees to -15 degrees
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -18 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 5 degrees to 8 degrees
  • Traverse speed of the E 75 Ausf. A turret changed from 25 deg/s to 24 deg/s
  • Weight of the turret changed from 13520 kg to 10938 kg
  • E 75 Ausf. F turret:
  • Elevation angle of the 10,5 cm KwK 45 L/52 gun changed from -18 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 45 L/52 gun changed from 5 degrees to 8 degrees
  • Elevation angle of the 10,5 cm KwK 46 L/68 gun changed from -17 degrees to -15 degrees
  • Elevation angle of the 12,8 cm KwK 44 L/55 gun changed from -24 degrees to -15 degrees
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -18 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 5 degrees to 8 degrees
  • Weight of the turret changed from 18520 kg to 16520 kg

Jagdpanther:

  • Load limit of the Jagdpanther suspension changed from 47500 kg to 45500 kg
  • Traverse speed of the Jagdpanther suspension changed from 26 to 30
  • Gun dispersion while moving with the suspension Jagdpanther increased by 5%
  • Gun dispersion while turning with the suspension Jagdpanther increased by 5%
  • Resistance of the Jagdpanther suspension on solid ground reduced by 8%
  • Resistance of the Jagdpanther suspension on moderately soft ground reduced by 18%
  • Resistance of the Jagdpanther suspension on soft ground reduced by 10%
  • Load limit of the Jagdpanther suspension verstärkteketten changed from 48950 kg to 49000 kg
  • Traverse speed of the Jagdpanther suspension verstärkteketten changed from 29 to 32
  • Gun dispersion while moving with the suspension Jagdpanther verstärkteketten increased by 5%
  • Gun dispersion while turning with the suspension Jagdpanther verstärkteketten increased by 5%
  • Resistance of the Jagdpanther verstärkteketten suspension on moderately soft ground reduced by 13%
  • Resistance of the Jagdpanther verstärkteketten suspension on soft ground increased by 4%
  • Added Maybach HL 210 TRM P30 engine
  • Added Maybach HL 230 TRM P30 engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Hull weight changed from 26500 kg to 26313 kg
  • Added FuG 5 radio
  • Maximum forward speed changed from 46 kph to 55 kph
  • View range changed from 350 m to 370 m

Jagdpanther II:

  • Load limit of the Jagdpanther II suspension changed from 53400 kg to 53000 kg
  • Traverse speed of the Jagdpanther II suspension changed from 28 to 34
  • Gun dispersion while moving with the suspension Jagdpanther II increased by 5%
  • Gun dispersion while turning with the suspension Jagdpanther II increased by 5%
  • Resistance of the Jagdpanther II suspension on solid ground reduced by 25%
  • Resistance of the Jagdpanther II suspension on moderately soft ground reduced by 31%
  • Resistance of the Jagdpanther II suspension on soft ground reduced by 8%
  • Load limit of the Jagdpanther II suspension verstärkteketten changed from 59400 kg to 56000 kg
  • Traverse speed of the Jagdpanther II suspension verstärkteketten changed from 30 to 38
  • Resistance of the Jagdpanther II verstärkteketten suspension on solid ground reduced by 27%
  • Resistance of the Jagdpanther II verstärkteketten suspension on moderately soft ground reduced by 23%
  • Resistance of the Jagdpanther II verstärkteketten suspension on soft ground reduced by 9%
  • Added Maybach HL 210 TRM P30 engine
  • Added Maybach HL 230 TRM P30 engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Hull weight changed from 36200 kg to 31395 kg
  • Added FuG 5 radio
  • Maximum forward speed changed from 45 kph to 55 kph
  • Declination angle of the 10,5 cm PaK 45 L/52 gun changed from 6 degrees to 6.5 degrees
  • Declination angle of the 12,8 cm PaK 44 L/55 gun changed from 6 degrees to 6.5 degrees
  • Declination angle of the 8,8 cm PaK 43 L/71 gun changed from 6 degrees to 6.5 degrees

Jagdtiger:

  • Load limit of the suspension Jagdtiger changed from 73100 kg to 75000 kg
  • Traverse speed of the suspension Jagdtiger changed from 18 to 24
  • Resistance of the Jagdtiger suspension on solid ground reduced by 8%
  • Resistance of the Jagdtiger suspension on moderately soft ground reduced by 18%
  • Resistance of the Jagdtiger suspension on soft ground reduced by 24%
  • Load limit of the suspension Jagdtiger verstärkteketten changed from 75500 kg to 79000 kg
  • Traverse speed of the suspension Jagdtiger verstärkteketten changed from 21 to 26
  • Resistance of the Jagdtiger verstärkteketten suspension on moderately soft ground reduced by 19%
  • Resistance of the Jagdtiger verstärkteketten suspension on soft ground reduced by 4%
  • Added Maybach HL 210 TRM P30 engine
  • Added Maybach HL 230 TRM P30 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Hull weight changed from 47500 kg to 47420 kg
  • Added FuG 5 radio
  • Maximum forward speed changed from 28 kph to 38 kph
  • Elevation angle of the 12,8 cm PaK 44/2 L/61 gun changed from -14 degrees to -15 degrees
  • Declination angle of the 12,8 cm PaK 44/2 L/61 gun changed from 8 degrees to 7.5 degrees
  • Elevation angle of the 12,8 cm PaK 44 L/55 gun changed from -14 degrees to -15 degrees
  • Declination angle of the 12,8 cm PaK 44 L/55 gun changed from 8 degrees to 7.5 degrees
  • Thickness of lower front armor plate changed from 120 to 100 mm.

Panther II:

  • Load limit of the Panther II suspension changed from 48400 kg to 53000 kg
  • Traverse speed of the Panther II suspension changed from 26 to 32
  • Gun dispersion while moving with the Panther II suspension reduced by 10%
  • Gun dispersion while turning with the Panther II suspension reduced by 10%
  • Resistance of the Panther II suspension on solid ground reduced by 18%
  • Resistance of the Panther II suspension on moderately soft ground reduced by 31%
  • Resistance of the Panther II suspension on soft ground reduced by 21%
  • Load limit of the Panther II suspension verstärkteketten changed from 51400 kg to 56000 kg
  • Traverse speed of the Panther II suspension verstärkteketten changed from 29 to 36
  • Gun dispersion while moving with the Panther II suspension verstärkteketten reduced by 6%
  • Gun dispersion while turning with the Panther II suspension verstärkteketten reduced by 6%
  • Resistance of the Panther II verstärkteketten suspension on solid ground reduced by 27%
  • Resistance of the Panther II verstärkteketten suspension on moderately soft ground reduced by 23%
  • Resistance of the Panther II verstärkteketten suspension on soft ground reduced by 9%
  • Added Maybach HL 210 TRM P30 engine
  • Added Maybach HL 230 TRM P30 engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Hull weight changed from 20200 kg to 25490 kg
  • Added FuG 5 radio
  • Turm-Panther (schmale Blende) turret:
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Dispersion of the 10,5 cm KwK 42 L/28 gun after shooting reduced by 12%
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 4 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 14%
  • Elevation angle of the 7,5 cm KwK 45 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 45 L/100 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 45 L/100 gun changed from 4.6 seconds to 4.4 seconds
  • Dispersion of the 7,5 cm KwK 45 L/100 gun after shooting reduced by 12%
  • Traverse speed of the Turm-Panther (schmale Blende) turret changed from 42 deg/s to 30 deg/s
  • Weight of the turret changed from 9600 kg to 7500 kg
  • Panther II Schmalturm turret:
  • Aiming time of the 10,5 cm KwK 42 L/28 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Reload time of the 10,5 cm KwK 42 L/28 gun changed from 8 seconds to 7.6 seconds
  • Dispersion of the 10,5 cm KwK 42 L/28 gun after shooting reduced by 12%
  • Dispersion of the 10,5 cm KwK 42 L/28 gun while turning turret reduced by 17%
  • Aiming time of the 7,5 cm KwK 42 L/70 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 3.8 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 33%
  • Aiming time of the 7,5 cm KwK 45 L/100 gun changed from 2.3 seconds to 2.1 seconds
  • Elevation angle of the 7,5 cm KwK 45 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 45 L/100 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 45 L/100 gun changed from 4.8 seconds to 4.2 seconds
  • Dispersion of the 7,5 cm KwK 45 L/100 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 45 L/100 gun while turning turret reduced by 17%
  • Aiming time of the 8,8 cm KwK 43 L/71 gun changed from 2.9 seconds to 2.7 seconds
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 6 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 43 L/71 gun changed from 7.7 seconds to 7.3 seconds
  • Dispersion of the 8,8 cm KwK 43 L/71 gun after shooting reduced by 12%
  • Dispersion of the 8,8 cm KwK 43 L/71 gun while turning turret reduced by 29%
  • Removed 8,8 cm KwK 36 L/56 gun
  • Traverse speed of the Panther II Schmalturm turret changed from 28 deg/s to 30 deg/s
  • Weight of the turret changed from 12500 kg to 7745 kg
  • Hit points with the Turm-Panther (schmale Blende) turret changed from 1350 to 1400
  • Hit points with the Panther II Schmalturm turret changed from 1450 to 1500

Panzerjäger I:

  • Added 4,7 cm PaK 36 (t) L/43 gun
  • Removed 4,7 cm PaK 38 (t) L/43 gun

Pz.Kpfw. Panther:

  • Traverse speed of the Pz.Kpfw. Panther Ausf. A suspension changed from 25 to 30
  • Gun dispersion while moving with the Pz.Kpfw. Panther Ausf. A suspension reduced by 5%
  • Gun dispersion while turning with the Pz.Kpfw. Panther Ausf. A suspension reduced by 5%
  • Resistance of the Pz.Kpfw. Panther Ausf. A suspension on solid ground reduced by 15%
  • Resistance of the Pz.Kpfw. Panther Ausf. A suspension on moderately soft ground reduced by 28%
  • Resistance of the Pz.Kpfw. Panther Ausf. A suspension on soft ground reduced by 17%
  • Load limit of the Pz.Kpfw. Panther Ausf. G suspension changed from 49300 kg to 48000 kg
  • Traverse speed of the Pz.Kpfw. Panther Ausf. G suspension changed from 28 to 32
  • Gun dispersion while moving with the Pz.Kpfw. Panther Ausf. G suspension reduced by 5%
  • Gun dispersion while turning with the Pz.Kpfw. Panther Ausf. G suspension reduced by 5%
  • Resistance of the Pz.Kpfw. Panther Ausf. G suspension on solid ground reduced by 9%
  • Resistance of the Pz.Kpfw. Panther Ausf. G suspension on moderately soft ground reduced by 14%
  • Resistance of the Pz.Kpfw. Panther Ausf. G suspension on soft ground reduced by 4%
  • Added Maybach HL 210 TRM P30 engine
  • Added Maybach HL 230 TRM P30 engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Hull weight changed from 20500 kg to 18775 kg
  • Added FuG 5 radio
  • Maximum forward speed changed from 48 kph to 55 kph
  • Pz.Kpfw. Panther Schmalturm turret:
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Dispersion of the 10,5 cm KwK 42 L/28 gun after shooting reduced by 12%
  • Dispersion of the 10,5 cm KwK 42 L/28 gun while turning turret increased by 14%
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 4 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun after shooting reduced by 12%
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 14%
  • Elevation angle of the 7,5 cm KwK 45 L/100 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 45 L/100 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 45 L/100 gun changed from 4.8 seconds to 4.4 seconds
  • Removed 8,8 cm KwK 36 L/56 gun
  • Traverse speed of the Pz.Kpfw. Panther Schmalturm turret changed from 26 deg/s to 30 deg/s
  • Weight of the turret changed from 10800 kg to 7745 kg
  • Hit points with the Pz.Kpfw. Panther Schmalturm turret changed from 1270 to 1300
  • Pz.Kpfw. Panther Ausf. G turret:
  • View range of the Pz.Kpfw. Panther Ausf. G turret changed from 350 m to 370 m
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -18 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -18 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 5.1 seconds to 4.2 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 12%
  • Added gun 7,5 cm KwK 45 L/100
  • Traverse speed of the Pz.Kpfw. Panther Ausf. G turret changed from 41 deg/s to 30 deg/s
  • Weight of the turret changed from 9600 kg to 7760 kg

Pz.Kpfw. VI Tiger:

  • Load limit of the Pz.Kpfw. VI H Ausf. H1 suspension changed from 58900 kg to 57000 kg
  • Traverse speed of the Pz.Kpfw. VI H Ausf. H1 suspension changed from 22 to 24
  • Gun dispersion while moving with the Pz.Kpfw. VI H Ausf. H1 suspension increased by 5%
  • Gun dispersion while turning with the Pz.Kpfw. VI H Ausf. H1 suspension increased by 5%
  • Resistance of the Pz.Kpfw. VI H Ausf. H1 suspension on solid ground increased by 18%
  • Resistance of the Pz.Kpfw. VI H Ausf. H1 suspension on moderately soft ground reduced by 12%
  • Resistance of the Pz.Kpfw. VI H Ausf. H1 suspension on soft ground reduced by 9%
  • Load limit of the Pz.Kpfw. Tiger Ausf. E suspension changed from 59200 kg to 61000 kg
  • Traverse speed of the Pz.Kpfw. Tiger Ausf. E suspension changed from 24 to 26
  • Gun dispersion while moving with the Pz.Kpfw. Tiger Ausf. E suspension increased by 5%
  • Gun dispersion while turning with the Pz.Kpfw. Tiger Ausf. E suspension increased by 5%
  • Resistance of the Pz.Kpfw. Tiger Ausf. E suspension on solid ground increased by 9%
  • Resistance of the Pz.Kpfw. Tiger Ausf. E suspension on soft ground increased by 7%
  • Added Maybach HL 210 TRM P45 engine
  • Added Maybach HL 230 TRM P45 engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Hull weight changed from 26000 kg to 25350 kg
  • Added FuG 5 radio
  • Maximum reverse speed changed from 10 kph to 12 kph
  • Maximum forward speed changed from 30 kph to 40 kph
  • Pz.Kpfw. VI H Ausf. H2 turret:
  • View range of the Pz.Kpfw. VI H Ausf. H2 turret changed from 350 m to 370 m
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Dispersion of the 10,5 cm KwK 42 L/28 gun while turning turret reduced by 14%
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 4 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 14%
  • Elevation angle of the 8,8 cm KwK 36 L/56 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 36 L/56 gun changed from 6 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 36 L/56 gun changed from 7.4 seconds to 6.3 seconds
  • Dispersion of the 8,8 cm KwK 36 L/56 gun while turning turret reduced by 14%
  • Traverse speed of the Pz.Kpfw. VI H Ausf. H2 turret changed from 23 deg/s to 24 deg/s
  • Weight of the turret changed from 8200 kg to 8250 kg
  • Pz.Kpfw. Tiger Ausf. E turret:
  • View range of the Pz.Kpfw. Tiger Ausf. E turret changed from 370 m to 380 m
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Dispersion of the 10,5 cm KwK 42 L/28 gun while turning turret reduced by 17%
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 4 seconds
  • Dispersion of the 7,5 cm KwK 42 L/70 gun while turning turret reduced by 17%
  • Elevation angle of the 8,8 cm KwK 36 L/56 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 36 L/56 gun changed from 6 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 36 L/56 gun changed from 6.6 seconds to 5.5 seconds
  • Dispersion of the 8,8 cm KwK 36 L/56 gun while turning turret reduced by 17%
  • Aiming time of the 8,8 cm KwK 43 L/71 gun changed from 2.9 seconds to 2.7 seconds
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -17 degrees to -13 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 6 degrees to 7 degrees
  • Reload time of the 8,8 cm KwK 43 L/71 gun changed from 8.6 seconds to 6.7 seconds
  • Traverse speed of the Pz.Kpfw. Tiger Ausf. E turret changed from 23 deg/s to 18 deg/s
  • Weight of the turret changed from 9000 kg to 8950 kg
  • Hit points with the Pz.Kpfw. VI H Ausf. H2 turret changed from 1350 to 1400
  • Hit points with the Pz.Kpfw. Tiger Ausf. E turret changed from 1450 to 1500

Pz.Kpfw. VI Tiger (P):

  • View range of the Tiger (P) Neuer Turm turret changed from 370 m to 380 m

Tiger II:

  • Load limit of the Tiger II Vesuchs-Serie suspension changed from 68500 kg to 69700 kg
  • Traverse speed of the Tiger II Vesuchs-Serie suspension changed from 23 to 26
  • Gun dispersion while moving with the Tiger II Vesuchs-Serie suspension reduced by 5%
  • Gun dispersion while turning with the Tiger II Vesuchs-Serie suspension reduced by 5%
  • Resistance of the Tiger II Vesuchs-Serie suspension on moderately soft ground reduced by 24%
  • Resistance of the Tiger II Vesuchs-Serie suspension on soft ground reduced by 26%
  • Load limit of the Tiger II suspension changed from 72970 kg to 74000 kg
  • Traverse speed of the Tiger II suspension changed from 26 to 28
  • Gun dispersion while moving with the Tiger II suspension reduced by 5%
  • Gun dispersion while turning with the Tiger II suspension reduced by 5%
  • Resistance of the Tiger II suspension on solid ground reduced by 9%
  • Resistance of the Tiger II suspension on moderately soft ground reduced by 14%
  • Added Maybach HL 210 TRM P45 engine
  • Added Maybach HL 230 TRM P45 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Removed Maybach HL 234 engine
  • Hull weight changed from 33400 kg to 32300 kg
  • Added FuG 5 radio
  • Maximum forward speed changed from 28 kph to 38 kph
  • Thickness of lower armor plate changed from 120 to 100 mm.
  • Tiger II Serienturm turret (Tiger II PzKpfw-VIB-Henschel-Turm):
  • View range of the Tiger II Serienturm turret changed from 400 m to 390 m
  • Elevation angle of the 10,5 cm KwK 45 L/52 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 45 L/52 gun changed from 6 degrees to 8 degrees
  • Reload time of the 10,5 cm KwK 45 L/52 gun changed from 10.1 seconds to 10.4 seconds
  • Aiming time of the 10,5 cm KwK 46 L/68 gun changed from 2.3 seconds to 2.5 seconds
  • Ammunition capacity of the 10,5 cm KwK 46 L/68 gun changed from 36 to 42
  • Elevation angle of the 10,5 cm KwK 46 L/68 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 46 L/68 gun changed from 7 degrees to 8 degrees
  • Reload time of the 10,5 cm KwK 46 L/68 gun changed from 11.4 seconds to 10.4 seconds
  • Dispersion of the 10,5 cm KwK 46 L/68 gun while turning turret increased by 20%
  • Aiming time of the 8,8 cm KwK 43 L/71 gun changed from 2.9 seconds to 2.3 seconds
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 7 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 43 L/71 gun changed from 7.7 seconds to 6.7 seconds
  • Dispersion of the 8,8 cm KwK 43 L/71 gun after shooting reduced by 25%
  • Traverse speed of the Tiger II Serienturm turret changed from 25 deg/s to 27 deg/s
  • Weight of the turret changed from 13520 kg to 10938 kg
  • Tiger II Turm Nr. 1-50 turret (Tiger II PzKpfw-VIB-Porsche-Turm):
  • View range of the Tiger II Turm Nr. 1-50 turret changed from 400 m to 380 m
  • Aiming time of the 10,5 cm KwK 45 L/52 gun changed from 2.3 seconds to 2.5 seconds
  • Elevation angle of the 10,5 cm KwK 45 L/52 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 45 L/52 gun changed from 6 degrees to 8 degrees
  • Aiming time of the 10,5 cm KwK 46 L/68 gun changed from 2.3 seconds to 2.7 seconds
  • Ammunition capacity of the 10,5 cm KwK 46 L/68 gun changed from 36 to 42
  • Elevation angle of the 10,5 cm KwK 46 L/68 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 46 L/68 gun changed from 7 degrees to 8 degrees
  • Reload time of the 10,5 cm KwK 46 L/68 gun changed from 12.6 seconds to 10.9 seconds
  • Dispersion of the 10,5 cm KwK 46 L/68 gun while turning turret increased by 17%
  • Aiming time of the 8,8 cm KwK 43 L/71 gun changed from 2.9 seconds to 2.5 seconds
  • Elevation angle of the 8,8 cm KwK 43 L/71 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 43 L/71 gun changed from 7 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 43 L/71 gun changed from 8.2 seconds to 6.7 seconds
  • Dispersion of the 8,8 cm KwK 43 L/71 gun after shooting reduced by 25%
  • Dispersion of the 8,8 cm KwK 43 L/71 gun while turning turret reduced by 25%
  • Traverse speed of the Tiger II Turm Nr. 1-50 turret changed from 30 deg/s to 27 deg/s
  • Weight of the turret changed from 11200 kg to 9638 kg

VK 28.01:

  • Traverse speed of the VK 28.01 suspension changed from 44 to 42
  • Traverse speed of the VK 28.01 verstärkteketten suspension changed from 48 to 46
  • Added Argus 12LD330H engine
  • Added Maybach HL 210 TRM P30 engine
  • Removed Maybach HL 157 P engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Hull weight changed from 10938 kg to 10688 kg
  • Added FuG 5 radio

VK 30.01 (H):

  • Purchase price of the camouflage reducedа by 17%
  • Tier of the VK 30.01 (H) suspension changed from 5 to 4
  • Load limit of the VK 30.01 (H) suspension changed from 36000 kg to 33000 kg
  • Purchase price of the VK 30.01 (H) suspension changed from 10170.0 to 4700
  • Changed the traverse mechanism of the VK 30.01 (H) suspension
  • Traverse speed of the VK 30.01 (H) suspension changed from 38 to 20
  • Gun dispersion while moving with the VK 30.01 (H) suspension reduced by 4%
  • Gun dispersion while turning with the VK 30.01 (H) suspension reduced by 4%
  • Resistance of the VK 30.01 (H) suspension on solid ground increased by 10%
  • Resistance of the VK 30.01 (H) suspension on moderately soft ground reduced by 13%
  • Resistance of the VK 30.01 (H) suspension on soft ground reduced by 7%
  • Research price of the VK 30.01 (H) verstärkteketten suspension changed from 5340 to 2250
  • Tier of the VK 30.01 (H) verstärkteketten suspension changed from 6 to 5
  • Load limit of the VK 30.01 (H) verstärkteketten suspension changed from 36300 kg to 41000 kg
  • Purchase price of the VK 30.01 (H) verstärkteketten suspension changed from 16720.0 to 10170
  • Changed the traverse mechanism of the VK 30.01 (H) verstärkteketten suspension
  • Traverse speed of the VK 30.01 (H) verstärkteketten suspension changed from 40 to 22
  • Gun dispersion while moving with the VK 30.01 (H) verstärkteketten suspension reduced by 4%
  • Gun dispersion while turning with the VK 30.01 (H) verstärkteketten suspension reduced by 4%
  • Resistance of the VK 30.01 (H) verstärkteketten suspension on moderately soft ground increased by 9%
  • Resistance of the VK 30.01 (H) verstärkteketten suspension on soft ground increased by 9%
  • Added Maybach HL 116 engine
  • Added Maybach HL 150 engine
  • Added Maybach HL 190 engine
  • Removed Maybach HL 157 P engine
  • Removed Maybach HL 174 engine
  • Removed Maybach HL 210 P30 engine
  • Hull weight changed from 16700 kg to 16170 kg
  • Tier of the vehicle changed from 6 to 5
  • Purchase price of the vehicle changed from 845000 to 410000
  • Repair cost reducedа by 28%
  • Maximum reverse speed changed from с 20 kph to 12 kph
  • Maximum forward speed changed from 55 kph to 35 kph
  • VK 36.01 (H) turret:
  • View range of the VK 36.01 (H) turret changed from 370 m to 360 m
  • Ammunition capacity of the 10,5 cm KwK 42 L/28 gun changed from 30 to 40
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -18 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Ammunition capacity of the 7,5 cm KwK 40 L/43 gun changed from 92 to 50
  • Elevation angle of the 7,5 cm KwK 40 L/43 gun changed from -18 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 40 L/43 gun changed from 6 degrees to 8 degrees
  • Ammunition capacity of the 7,5 cm KwK 40 L/48 gun changed from 92 to 50
  • Elevation angle of the 7,5 cm KwK 40 L/48 gun changed from -18 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 40 L/48 gun changed from 6 degrees to 8 degrees
  • Aiming time of the 7,5 cm KwK 42 L/70 gun changed from 2.3 seconds to 2.5 seconds
  • Ammunition capacity of the 7,5 cm KwK 42 L/70 gun changed from 60 to 40
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -18 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 5.2 seconds
  • Added 5 cm KwK 39 L/60 gun
  • Added 7,5 cm KwK 37 L/24 gun
  • Added 7,5 cm KwK 41 L/58 Konisch gun
  • Removed 8,8 cm KwK 36 L/56 gun
  • Tier of the VK 36.01 (H) turret changed from 6 to 5
  • Purchase price of the VK 36.01 (H) turret changed from 17210.0 to 10260
  • Traverse speed of the VK 36.01 (H) turret changed from 25 deg/s to 24 deg/s
  • Weight of the turret changed from 4600 kg to 7680 kg
  • VK 30.01 (H) 0-Serie turret:
  • View range of the VK 30.01 (H) 0-Serie turret changed from 350 m to 330 m
  • Ammunition capacity of the 7,5 cm KwK 40 L/43 gun changed from 78 to 50
  • Elevation angle of the 7,5 cm KwK 40 L/43 gun changed from -18 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 40 L/43 gun changed from 6 degrees to 8 degrees
  • Added 5 cm KwK 39 L/60 gun
  • Added 7,5 cm KwK 37 L/24 gun
  • Removed 10,5 cm KwK 42 L/28 gun
  • Removed 7,5 cm KwK 40 L/48 gun
  • Tier of the VK 30.01 (H) 0-Serie turret changed from 5 to 4
  • Purchase price of the VK 30.01 (H) 0-Serie turret changed from 10260.0 to 5130
  • Traverse speed of the VK 30.01 (H) 0-Serie turret changed from 49 deg/s to 42 deg/s
  • Weight of the turret changed from 2500 kg to 3000 kg
  • Hit points with the VK 36.01 (H) turret changed from 750 to 660
  • Hit points with the VK 30.01 (H) 0-Serie turret changed from 670 to 600

VK 36.01 (H):

  • Load limit of the VK 36.01 (H) suspension changed from 41800 kg to 41500 kg
  • Traverse speed of the VK 36.01 (H) suspension changed from 24 to 22
  • Gun dispersion while moving with the VK 36.01 (H) suspension reduced by 4%
  • Gun dispersion while turning with the VK 36.01 (H) suspension reduced by 4%
  • Resistance of the VK 36.01 (H) suspension on solid ground increased by 18%
  • Resistance of the VK 36.01 (H) suspension on moderately soft ground reduced by 12%
  • Resistance of the VK 36.01 (H) suspension on soft ground reduced by 9%
  • Load limit of the VK 36.01 (H) verstärkteketten suspension changed from 42900 kg to 45000 kg
  • Traverse speed of the VK 36.01 (H) verstärkteketten suspension changed from 27 to 24
  • Gun dispersion while moving with the VK 36.01 (H) verstärkteketten suspension reduced by 4%
  • Gun dispersion while turning with the VK 36.01 (H) verstärkteketten suspension reduced by 4%
  • Resistance of the VK 36.01 (H) verstärkteketten suspension on solid ground increased by 9%
  • Resistance of the VK 36.01 (H) verstärkteketten suspension on soft ground increased by 7%
  • Power of the Maybach HL 174 engine changed from 610 to 500
  • Purchase price of the Maybach HL 174 engine changed from 26250 to 27200
  • Added Maybach HL 150 engine
  • Removed Maybach HL 210 P30 engine
  • Removed Maybach HL 230 P45 engine
  • Hull weight changed from 20000 kg to 17450 kg
  • Maximum reverse speed changed from 16 kph to 12 kph
  • Maximum forward speed changed from 40 kph to 50.5 kph
  • Pz.Kpfw. VI H Ausf. H2 turret:
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Elevation angle of the 7,5 cm KwK 42 L/70 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 7,5 cm KwK 42 L/70 gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 42 L/70 gun changed from 4.6 seconds to 4.4 seconds
  • Ammunition capacity of the 7,5 cm KwK 41 L/58 Konisch gun changed from 68 to 72
  • Elevation angle of the 7,5 cm KwK 41 L/58 Konisch gun changed from -16 degrees to -15 degrees
  • Declination angle of the 7,5 cm KwK 41 L/58 Konisch gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 41 L/58 Konisch gun changed from 5.1 seconds to 4.2 seconds
  • Average damage value of the Pzgr. 41 HK shell for the 7,5 cm KwK 41 L/58 Konisch gun changed from 165 to 135
  • Average damage value of the Pzgr. 41 StK shell for the 7,5 cm KwK 41 L/58 Konisch gun changed from 165 to 135
  • Ammunition capacity of the gun 8,8 cm KwK 36 L/56 changed from 62 to 64
  • Elevation angle of the 8,8 cm KwK 36 L/56 gun changed from -17 degrees to -15 degrees
  • Declination angle of the 8,8 cm KwK 36 L/56 gun changed from 6 degrees to 8 degrees
  • Reload time of the 8,8 cm KwK 36 L/56 gun changed from 7.4 seconds to 6.9 seconds
  • Removed 7,5 cm KwK 40 L/48 gun
  • Traverse speed of the Pz.Kpfw. VI H Ausf. H2 turret changed from 26 deg/s to 24 deg/s
  • Weight of the turret changed from 4600 kg to 8250 kg
  • VK 36.01 (H) turret:
  • View range of the VK 36.01 (H) turret changed from 370 m to 360 m
  • Elevation angle of the 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -20 degrees
  • Declination angle of the 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees
  • Reload time of the 10,5 cm KwK 42 L/28 gun changed from 8.6 seconds to 8 seconds
  • Ammunition capacity of the 7,5 cm KwK 41 L/58 Konisch gun changed from 68 to 72
  • Elevation angle of the 7,5 cm KwK 41 L/58 Konisch gun changed from -16 degrees to -20 degrees
  • Declination angle of the 7,5 cm KwK 41 L/58 Konisch gun changed from 6 degrees to 8 degrees
  • Reload time of the 7,5 cm KwK 41 L/58 Konisch gun changed from 5.1 seconds to 4.6 seconds
  • Dispersion of the 7,5 cm KwK 41 L/58 Konisch gun after shooting increased by 14%
  • Average damage value of the Pzgr. 41 HK shell for the 7,5 cm KwK 41 L/58 Konisch gun changed from 165 to 135
  • Average damage value of the Pzgr. 41 StK shell for the 7,5 cm KwK 41 L/58 Konisch gun changed from 165 to 135
  • Added 7,5 cm KwK 42 L/70 gun
  • Removed 7,5 cm KwK 40 L/48 gun
  • Traverse speed of the VK 36.01 (H) turret changed from 42 deg/s to 24 deg/s
  • Weight of the turret changed from 3800 kg to 7680 kg
  • Hit points with the Pz.Kpfw. VI H Ausf. H2 turret changed from 850 to 950
  • Hit points with the VK 36.01 (H) turret changed from 760 to 850

VK 45.02 (P) Ausf. A:

  • View range of the VK 45.02 (P) Ausf. A turret changed from 400 m to 380 m
  • View range of the VK 45.02 (P) Ausf. A Schwerer Turm turret changed from 400 m to 390 m

VK 45.02 (P) Ausf. B:

  • View range of the turret VK 45.02 (P) Ausf. B changed from 400 m to 390 m

Changes to American vehicle parameters:

  • Average armor penetration value of the HEAT-T M496 shell for the 76 mm Gun T185 gun changed from 220 mm to 210 mm
  • Average armor penetration value of the HEAT-T M348 shell for the 90 mm Gun T178 gun changed from 300 mm to 250 mm

T26E4 SuperPershing:

  • Load limit of the М26Т80Е1 suspension changed from 52500 kg to 53000 kg
  • Resistance of the М26Т80Е1 suspension on solid ground reduced by 14%
  • Resistance of the М26Т80Е1 suspension on moderately soft ground reduced by 12%
  • Resistance of the М26Т80Е1 suspension on soft ground reduced by 21%
  • Hull weight changed from 26500 kg to 26987 kg
  • Maximum reverse speed changed from с 16 kph by 18 kph
  • Maximum forward speed changed from 38 kph by 40.2 kph
  • View range of the T26E4 turret changed from 380 m to 390 m
  • Dispersion of the gun 90 mm Gun T15E1 while turning turret reduced by 20%
  • Hit points changed from 1450 to 1500

Changes to Soviet vehicle parameters:

  • Average armor penetration value of the UBR-354MA shell for the 76 mm S-54 gun changed from 109 mm to 125 mm
  • Average armor penetration value of the UBR-354MA shell for the 76 mm S-54S gun changed from 109 mm to 125 mm
  • Average armor penetration value of the UBR-365K shell for the 85 mm ZiS S-53 gun changed from 120 mm to 126 mm
  • Average armor penetration value of the UBR-365P shell for the 85 mm ZiS S-53 gun changed from 161 mm to 167 mm
  • Average armor penetration value of the UBR-365K shell for the 85 mm D-5S-85A gun changed from 117 mm to 119 mm
  • Average damage value of the UBR-412 shell for the 100 mm D-10Т gun changed from 230 to 250
  • Average damage value of the UBR-412P shell for the 100 mm D-10Т gun changed from 230 to 250
  • Average damage value of the UBR-412 shell for the 100 mm D-10Т mod. 1945 gun changed from 230 to 250
  • Average damage value of the UBR-412P shell for the 100 mm D-10Т mod. 1945 gun changed from 230 to 250
  • Average damage value of the UBR-412 shell for the 100 mm D-10S gun changed from 230 to 250
  • Average damage value of the UBR-412P shell for the 100 mm D-10S gun changed from 230 to 250
  • Average damage value of the UBR-412 shell for the 100 mm D-10S mod. 1944 gun changed from 230 to 250
  • Average damage value of the UBR-412P shell for the 100 mm D-10S mod. 1944 gun changed from 230 to 250
  • Average damage value of the UBR-412 shell for the 100 mm LB-1 gun changed from 230 to 250
  • Average damage value of the UBR-412P shell for the 100 mm LB-1 gun changed from 230 to 250
  • Average damage value of the UBR-412 shell for the 100 mm LB-1S gun changed from 230 to 250
  • Average damage value of the UBR-412P shell for the 100 mm LB-1S gun changed from 230 to 250

IS:

  • Reload time of the 100 mm D-10Т gun changed from 8.6 seconds to 9.3 seconds

IS-3:

  • Reload time of the 100 mm D-10Т gun changed from 8.1 seconds to 8.8 seconds

IS-8:

  • Load limit of the Т-10 suspension changed from 50900 kg to 50907 kg

KV-2:

  • Traverse speed of the KV-2 mod. 1940 suspension changed from 18 to 16
  • Resistance of the KV-2 mod. 1940 suspension on solid ground increased by 7%
  • Traverse speed of the KV-2 mod. 1941 suspension changed from 20 to 18
  • Resistance of the KV-2 mod. 1941 suspension on solid ground increased by 8%
  • Resistance of the KV-2 mod. 1941 suspension on moderately soft ground increased by 7%
  • Resistance of the KV-2 mod. 1941 suspension on soft ground increased by 17%
  • Power of the V-5 engine changed from 560 to 600

KV-3:

  • Power of the V-5 engine changed from 560 to 600
  • Reload time of the 100 mm D-10Т gun changed from 8.6 seconds to 9.3 seconds

SU-100:

  • Reload time of the 100 mm D-10S gun changed from 7.1 seconds to 7.7 seconds

SU-100М1:

  • Reload time of the 100 mm D-10S mod. 1944 gun changed from 6.7 seconds to 7.3 seconds
  • Reload time of the 100 mm LB-1S gun changed from 6.3 seconds to 6.9 seconds

SU-101:

  • Reload time of the 100 mm D-10S mod. 1944 gun changed from 5.7 seconds to 6.2 seconds

SU-122-54:

  • Load limit of the SU-122-54М1 suspension changed from 37150 kg to 37250 kg
  • Load limit of the SU-122-54М2 suspension changed from 39200 kg to 39300 kg
  • Hull weight changed from 24780 kg to 24870 kg

SU-76:

  • Elevation angle of the 57 mm ZiS-2 gun changed from -20 degrees to -15 degrees
  • Declination angle of the 57 mm ZiS-2 gun changed from 8 degrees to 5 degrees
  • Elevation angle of the 57 mm ZiS-8S gun changed from -20 degrees to -15 degrees
  • Declination angle of the 57 mm ZiS-8S gun changed from 8 degrees to 5 degrees
  • Elevation angle of the 76 mm ZiS-3 gun changed from -20 degrees to -15 degrees
  • Declination angle of the 76 mm ZiS-3 gun changed from 8 degrees to 5 degrees

Т-150:

  • Power of the V-5 engine changed from 560 to 600

Т-44:

  • Reload time of the 100 mm D-10Т gun changed from 8.3 seconds to 9.1 seconds
  • Reload time of the 100 mm LB-1 gun changed from 7.9 seconds to 8.6 seconds

Т-54:

T-54 mod. 1946 turret:

  • Reload time of the 100 mm D-10Т mod. 1945 gun. changed from 8.1 seconds to 8.8 seconds
  • Reload time of the 100 mm LB-1 gun changed from 7.2 seconds to 7.8 seconds

T-54 mod. 1949 turret:

  • Reload time of the 100 mm D-10Т mod. 1945 gun. changed from 7.8 seconds to 8.5 seconds
  • Reload time of the 100 mm LB-1 gun changed from 6.9 seconds to 7.5 seconds
 

maester

Administrator
Staff member
8.9 Update Notes

New Content



  • Added new German TD Tech Tree:

    Marder III (Tier IV)
  • Pz.Sfl.IVc (Tier V)
  • Nashorn (Tier VI)
  • Pz.Sfl.V (Sturer Emil) (Tier VII)
  • Rhm.-Borsig Waffenträger (Tier VIII)
  • Waffenträger auf Pz.IV (Tier IX)
  • Waffenträger auf E 100 (Tier X)


[*]Added the Chinese Premium vehicles T-34-3 and 112 to the in-game shop

[*]Added T7 Combat Car (tier II light tank) plus Garage slot for all pre-existing accounts (see here)

[*]The following vehicles were added to the Premium Shop:

[*]Tier VI Chinese Light Tank: Type 64

[*]Tier V Japanese Medium Tank: Type 3 Chi-Nu Kai

[*]Added 'Northwest' map; a North American map 1,000 x 1,000 meters in size and with a mixed landscape (hills, forests, buildings, open areas)



Maps



  • Fixed and rebalanced some parts of the 'Pearl River' map
  • Optimized 'Swamp' map performance
  • Optimized 'Erlenberg' map performance
  • Added Encounter battle type to 'Erlenberg' map
  • Fixed vehicles getting stuck on 'Komarin' map bridge
  • Removed Encounter game type from 'Mountain Pass' map

User Interface



  • New game mode "Team Battle:" battles for teams up to 7 players with balancing them by players' experience level.
  • Re-worked the game mode selection window
  • Added 'Team Battle' sub-tab to the Service Record tab
  • Added possibility to change game server from the Garage
  • Rewrote descriptions of some achievements
  • Added pop-up message for the amount of battles, which displays amount of victories, losses and draws
  • Added possibility to remove horizontal stabilization from the dynamic camera settings
  • In post-battle statistics, 'Damage upon spotting' changed to 'Damaged dealt with your help,' because both spotting damage and damage done to player vehicle is shown in this line.
  • Restored old mechanics of storing battle camera position. Player will start battle with camera positioned at the same angle it was in the previous battle.
  • Added reloading indicator to reticles of all types, which includes up to hundredth path
  • Removed 'turret traverse speed' from SPG characteristics, as they don't have turrets
  • Added 'Insults and provocation' variant to the 'Reports' menu, which pops up by clicking the right mouse button on a player's nickname
  • Carousel moving speed returned to that of version 8.7

Personal Rating



In order to make ‘Personal Rating’ fairer and easier to understand, the calculation formula in version 8.9 has received some changes:

  • Reduced the battle limit for Personal Rating calculations

    Personal Rating is a representation of a player’s skill and experience within World of Tanks. By participating in games, a player learns the nuances of tactics and game mechanics, polishes new skills, and starts to learn the game in general. But in the first version of ‘Personal Rating,’ the importance of the battle amount was overvalued. That’s why we decided to rework the influence of this parameter. Now, during Personal Rating calculations, the amount of battles is a coefficient which multiplies the sum of other formula components. The influence of this coefficient, starting from 8.9, will be the following:
  • After reaching 500 battles, count coefficient is 0.1
  • After reaching 3,000 battles, count coefficient is 0.5
  • After reaching 5,000 battles, count coefficient is 0.7
  • After reaching 9,000 battles, count coefficient is 0.9
  • After 9,000 battles, count coefficient will gradually increase to 1
  • This way, with an increase of battle amounts, the game skills and the level of a player’s experience will be shown properly.


[*]Added limit to avoid dramatically increasing rating by abusing several percentage parameters

[*]In the first version of the ‘Personal Rating’ formula, there was only one limit, which prevented abuse of the win/loss ratio. In update 8.9, such limits are added to other percentage parameters: survivability and accuracy. This means that any of these parameters will influence ‘Personal Rating’ up to a certain limit. Statistics analysis has shown that exceeding that limit is usually possible with abuses and not gameplay. Extreme values won’t influence the formula anymore.

[*]Removed low limits from 'average damage' and 'average XP per battle.' This was done in order to improve player statistics, and players who want to improve and show class in overall game skills without concentrating on one parameter and disregarding another.





Changes to Vehicle Characteristics

  • Due to the addition of the new German TD line, Panzerjäger I and Marder II TDs were rebalanced
  • Rebalancing (i.e., slightly improved the characteristics) of the following vehicles: BT-7, Pz.Kpfw. I, Hotchkiss H35, D1, Cruiser Mk. I, Vickers Mk. E Type B, Jagdpanzer IV, Renault FT AC, Universal Carrier 2-pdr, Lorraine 40 t, Vickers Medium Mk. II, B1, Churchill VII, VK 30.01 (P).
  • Rebalancing (i.e., slightly improved the characteristics) of the following SPGs: SU-26, SU-122A, SU-8, SU-14-1, SU-14-2, 212A, G.Pz.Mk. VI (e), G.W. Tiger (P), G.W. Tiger, M41, AMX 13 105 MA mle. 50
  • Fixed visual issues with the following vehicle models: А-43, S-51, Т-28, IS, Т18, Tortoise, А-32, T-34-3, ISU-152, Birch Gun, Cruiser Mk. III, E-100, WZ-132, Somua SAu 40, M53/M55, 110, FV207,T26E4 SuperPershing, T25 AT
  • Panther/M10 camouflage and inscriptions will be changed from German to American nation. If the player had installed inscriptions and/or camouflage, the cost will be reimbursed.
  • 8.8cm Kw.K. L/56 added to the stock turret of VK 30.01 (P)
  • Changed the exterior, armoring and balance of Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha vehicles
  • Reworked 212A SPG visual and armor models
  • Reworked IS-3 visual and armor models
  • Corrected armor models of the following vehicles: Tiger, Tiger (P), Marder II, Panther II, KV-1С, SТ-I, IS-4
  • Fixed small issues with some visual models of the following vehicles: VK 45.02 (P) Ausf. B, M7 Priest, KV-1S, AT 15A, M103, BT-2, Object 140, StuG III, FCM 50 t.
  • Fixed issue with the gun mantle position of E-50 Ausf. M vehicle
  • Changed the form of the gun mantle of Schmalturm on Panther II
  • Fixed an incorrect visual model of D-10T 100mm gun mounted on IS tank first turret
  • Fixed the firing effect of 7,5 Pak 39 L/48 Hetzer TD gun.
  • Fixed the firing effect of 10,5cm KwK 46 L/68 Е-75 tank gun
  • Fixed the exhaust effect of Bat.-Châtillon 155 55 SPG
  • Removed the rule for HEAT shells that excluded ricochet if the shell's caliber exceeded the armor thickness 3 or more times
  • Deflection angle for HEAT shells changed from 80 to 85 degrees
  • Fixed lags and freezes on systems that used faster CPUs
  • Fixed errors and improved the design of pop-ups on medals in Statistics Record



Other Bugfixes and Changes

  • Fixed the impossibility to transform XP to Free XP on some elite vehicles
  • Fixed an error in 'Battle Missions' window
  • Fixed the impossibility to save 'Dynamic change of texture quality' setting on some accounts.
  • Fixed the display of empty barracks window upon opening it
  • Fixed the malfunctioning changing of crew speech language in 'postmortem' mode with the enabled 'national crew sounds'
  • Fixed occasional 'freezes' in Training Rooms
  • In pop-up message on tanker, fixed the incorrect display of improved ventilation effect in some cases
  • Fixed the display of replay pop-up message in the case of differing client versions
  • Fixed the availability of improved graphics options in standard graphics mode
  • Fixed the stoppage of battle replay recording after re-logging in in the middle of the battle
  • Removed 'Expert' and 'Engineer' achievements from upcoming medals
  • Fixed incorrect display of numbers in the 'Kay' medal
  • Fixed some objects moving, which resulted in 'tankopult'
  • Fixed display of 'Boelter' medal in the list of un-received achievements
  • Fixed disabling of FXAA antialising when on standard graphics, if it was enabled in 'improved' graphics settings
  • Fixed the addition of previously-purchased consumables to display the manual repair's total
  • Fixed non-display of other players' statistics in some rare cases
  • Fixed the display of vehicles that are not currently sold in the in-game shop within the description of battle missions
  • Fixed the impossibility to demobilize a tanker whotank that is trained on a tank that's currently not available in the Garage
  • Removed 'flashing' of 'Server' button in Platoon/TC after clicking 'Ready' button
  • Fixed lack of 'Accelerate Crew Training' tick on some elite vehicles
  • Fixed rare cases of malfunctioning "Team Killers" and "Team Damagers" display in post-battle statistics
  • Fixed rare cases of impossibility to close information about player in post-battle statistics
  • Fixed rare cases of malfunctioning separate voice chat in Training Rooms
  • Fixed rare cases of pop-ups regarding achievements not being received in post-battle statistics
  • Fixed rare cases of an impossibility to type in Platoon chat
  • Fixed rare cases of moving the gun slightly up while aiming at a nearby obstacle
  • Fixed incorrect storage of several settings in 'Depot' and 'Shop' windows
  • Fixed incorrect display of 'Brother-in-Arms' skill effect in some cases
  • Fixed client-server desynchronization of 'Enable censorship' chat setting
  • Fixed incorrect display of long Clan names in 'Statistics' tab when checking statistics of other players
  • Fixed an impossibility to enable/disable "accelerate crew Training for vehicle" for a tank that is in battle
  • Fixed mis-positioning of reticle with gun position, which happened in some rare cases
  • Fixed use of 'Russian' crew voices in Training with enabled 'Crew voices by nation' settings
  • Fixed some small issues with moving focus between different Garage UI elements
  • Account roaming feature was added for internal testing purposes

Detailed Changes to Vehicles

Due to the new German TD tech tree, the Panzerjäger I and Marder II were rebalanced.

II Panzerjäger I

  • Destroyed model was updated
  • Panzerjäger I suspension resistance on solid ground reduced by 8%
  • Panzerjäger I suspension resistance on medium ground reduced by7%
  • Suspension travers speed of Panzerjäger I Verstärkteketten was changed from 34 to 36
  • Panzerjäger I verstärkteketten suspension resistance on solid ground reduced by 8%
  • FuG Spr. A radio was added
  • Panzerjäger I view range was changed from 320 meters to 330 meters
  • Aiming time of 3,7cm Pak (t) L/47 gun was changed from 1.5 seconds to 1.7 seconds
  • Ammo rack of 3,7cm Pak (t) L/47 gun was changed from 96 to 160
  • Inclination of 3,7cm Pak (t) L/47 gun was changed from -12 degrees to -10 degrees
  • Dispersion of 3,7cm Pak (t) L/47 gun after shot increased for 17%
  • Aiming time of 4,7cm Pak (t) L/43 gun was changed from 2 seconds to 1.7 seconds
  • Ammo rack of 4,7cm Pak (t) L/43 gun was changed from 86 to 84
  • Dispersion of 4,7cm Pak (t) L/43 gun after shot increased by 17%
  • Dispersion of 4,7cm Pak (t) L/43 gun when gun travers decreased by 33%
  • Dispersion of 4,7cm Pak (t) L/43 gun changed from 0.37 m to 0.35 m
  • 5cm PaK 39 L/60 gun was removed
  • Turret travers speed of Panzerjäger I was changed from 44 degree per second to 26 degree per second
  • 5cm PaK 39 L/60 gun is not historical for those periods. That’s why we decided to remove it from the game. We tried to set up the vehicle with 4,7cm Pak (t) L/43 gun as effective as it was with 5cm PaK 39 L/60 gun.
  • Conversion:

    If _50mm_PaK_39_L60 gun was researched for Panzerjäger_I, FuG_Spr.A radio will be researched.
  • If _50mm_PaK_39_L60 gun was researched for Panzerjäger_I, FuG_Spr.A will be mounted as well as _47mm_PaK_38t_L43AT gun with basic ammunition.
  • _50mm_PaK_39_L60 gun and ammunition of this gun mounted on vehicle (_50mm_Pzgr39, _50mm_Pzgr40, _50mm_Sprg.18) will be sold as for purchase price.





II Vickers Mk. E Type B

  • Traverse speed of the Vickers Mk. E Type B suspension changed from 50 to 44
  • Traverse speed of the T-26-2 suspension changed from 52 to 48
  • Aiming time of the 37mm KwK 36 L/46.5 gun changed from 2 sec to 1.9 sec
  • Reloading time of the 37mm KwK 36 L/46.5 gun changed from 2.3 sec to 2.1 sec
  • Aiming time of the 47mm Vickers QF gun changed from 2.9 sec to 2.3 sec
  • Reloading time of the 47mm Vickers QF gun changed from 3.6 sec to 3.3 sec
  • Traverse speed of the Vickers Mk. E Type B turret changed from 44 to 24
  • Dispersion of the 37mm KwK 36 L/46.5 gun from turret traverse value decreased by 14%.
  • Aiming time of the 40mm Pom-Pom gun changed from 2.3 sec to 1.9 sec
  • 40mm Pom-Pom gun recoil dispersion decreased by 14%.
  • Dispersion of the 40mm Pom-Pom gun from turret traverse value decreased by 40%.
  • Dispersion of the 40mm Pom-Pom gun changed from 0.48m to 0.45m
  • Aiming time of the 45mm 20K gun changed from 2.3 sec to 2.1 sec
  • Aiming time of the 47mm Vickers QF gun changed from 2.3 sec to 2.1 sec
  • Dispersion of the 47mm Vickers QF gun from turret traverse value decreased by 14%.
  • Traverse speed of the T-26 model 1936 turret changed from 46 to 24
  • HP with mounted Vickers Mk. E Type B turret changed from 150 to 155

II D1

  • Performance of the D1 suspension on solid ground decreased by 8%
  • Performance of the D1 suspension on moderately soft ground decreased by 7%
  • Performance of the D1 suspension on soft ground decreased by 4%
  • Performance of the D1 bis suspension on solid ground decreased by 8%
  • Performance of the D1 bis suspension on moderately soft ground decreased by 7%
  • Performance of the D1 bis suspension on soft ground decreased by 4%
  • Aiming time of the 13.2mm Hotchkiss mle. 1930 gun changed from 2 sec to 1.7 sec
  • Reloading time of the 13.2mm Hotchkiss mle. 1930 changed from 5.8 sec to 5 sec
  • Dispersion of the 13.2mm Hotchkiss mle. 1930 gun changed from 0.58m to 0.54m
  • Reloading time of the 25mm Canon Raccourci mle. 1934 gun changed from 2.1 sec to 1.7 sec
  • Dispersion of the 25mm Canon Raccourci mle. 1934 gun changed from 0.45 m to 0.43 m
  • Traverse speed of the D1 Berliet turret changed from 36 to 24
  • Aiming time of the 13.2mm Hotchkiss mle. 1930 gun changed from 2 sec to 1.5 sec
  • Depression angle for the 13.2mm Hotchkiss mle. 1930 gun changed from 10 to 18.
  • Reloading time of the 13.2mm Hotchkiss mle. 1930 gun changed from 10.3 sec to 10 sec
  • Dispersion of the 13.2mm Hotchkiss mle. 1930 gun changed from 0.58m to 0.54m
  • Aiming time of the 25mm Canon Raccourci mle. 1934 gun changed from 1.5 sec to 1.3 sec
  • Elevation angle for the gun 25mm Canon Raccourci mle. 1934 changed from -25 to 20.
  • Depression angle for the gun 25mm Canon Raccourci mle. 1934 changed from 8 to 18.
  • Reloading time of the 25mm Canon Raccourci mle. 1934 gun changed from 1.8 sec to 1.5 sec
  • Dispersion of the 25mm Canon Raccourci mle. 1934 gun changed from 0.45 m to 0.43 m
  • Aiming time of the 37mm APX SA18 gun changed from 2 sec to 1.7 sec
  • Elevation angle for gun 37mm APX SA18 changed from -35 to -20.
  • Depression angle for gun 37mm APX SA18 changed from 20 to 18.
  • Aiming time of the 47mm APX SA34 gun changed from 2 sec to 1.7 sec
  • Depression angle for the gun 47mm SA34 changed from 10 to 18.
  • Traverse speed of Schneider Tourelle 2 turret changed from 30 to 24

II Hotchkiss H35

  • Gun dispersion from the H35 suspension motion decreased by 20%.
  • Gun dispersion from the H35 suspersion traverse value decreased by 20%.
  • Gun dispersion from the H39 suspension motion decreased by 21%.
  • Gun dispersion from the H39 suspersion traverse value decreased by 21%.
  • Reloading time of the 25mm Canon Raccourci mle. 1934 gun 2.1 sec to 1.7 sec
  • Dispersion of the 25mm Canon Raccourci mle. 1934 gun changed from 0.45 m to 0.43 m
  • Depression angle for the gun 37mm APX SA18 changed from 13 to 16.
  • Reloading time of the 37mm SA38 gun changed from 3.1 sec to 2.6 sec
  • Traverse speed of the APX R turret changed from 32 to 24
  • HP changed from 140 to 160

II Renault FT AC

  • Traverse speed of the Renault FT AC suspension changed from 28 to 27
  • Performance of the Renault FT AC suspension on moderately soft ground decreased by 7%
  • Performance of the Renault FT AC suspension on soft ground decreased by 7%
  • View range of the Renault FT AC suspension changed from 320m to 330m
  • Elevation angle for the 25mm AC SA-L mle. 1934 gun changed from -17 to -15
  • Depression angle for gun 25mm AC SA-L mle. 1934 changed from 6 to 7.
  • Elevation angle for the 25mm AC SA-L mle. 1937 gun changed from -17 to -15
  • Depression angle for gun 25mm AC SA-L mle. 1937 changed from 6 to 7.
  • Elevation angle for gun 25mm automatique mle. 1936 changed from -17 to -15.
  • Depression angle for gun 25mm automatique mle. 1936 changed from 6 to 7.
  • Aiming time of the 47mm SA-L mle. 1937 gun changed from 2 sec to 1.9 sec
  • Elevation angle for gun 47mm SA-L mle. 1937 changed from -12 to -15.
  • Depression angle for gun 47mm SA-L mle. 1937 changed from 6 to 15.
  • Dispersion of the 47mm SA-L mle. 1937 gun from turret traverse value decreased by 25%.
  • Traverse speed of the Renault FT AC turret changed from 44 to 24

II Pz.Kpfw. I

  • Reduced the resistance of the Pz.Kpfw. I Ausf. A suspension on solid terrain by 8%
  • Reduced the resistance of the Pz.Kpfw. I Ausf. A suspension on medium terrain by 12%
  • Reduced gun dispersion from Pz.Kpfw. I Ausf. B suspension in motion by 3%
  • Reduced gun dispersion from Pz.Kpfw. I Ausf. B suspension travers by 3%
  • Reduced the resistance of the Pz.Kpfw. I Ausf. B suspension on solid terrain by 9%
  • Reduced the resistance of the Pz.Kpfw. I Ausf. B suspension on medium terrain by 7%
  • Changed the aiming time for the 2cm Breda (i) gun from 1.7 sec. to 1.6 sec.
  • Changed the reloading time for the 2cm Breda (i) gun from 3.7 sec. to 3.5 sec.
  • Reduced the after shot dispersion for the 2cm Breda (i) gun by 7%
  • Changed the traverse speed of the L.K.A. 2 turret from 40 deg./sec. to 24 deg./sec
  • Changed the aiming time of the 2cm Breda (i) from 1.6 sec. to 1.5 sec.
  • Changed the reload time of the 2cm Breda (i) from 3.3 sec. to 3.1 sec.
  • Reduced the after shot dispersion the 2cm Breda (i) gun by 8%
  • Changed the dispersion of the 2cm Breda (i) gun from 0.53 m to 0.51 m
  • Changed the traverse speed of the Pz.Kpfw. I turret from 42 deg./sec. to 24 deg./sec

II Cruiser Mk. I

  • Changed the traverse speed of the A9 Mk. I suspension from 30 to 31
  • Changed the traverse speed of the A9 Mk. I suspension from 32 to 34
  • Changed the aiming time for the QF 2-pdr Mk. IX gun from 2.3 sec. to 2.1 sec.
  • Changed the reloading time for the QF 2-pdr Mk. IX gun from 2.5 sec. to 2.4 sec
  • Reduced the dispersion during turret rotation of the QF 2-pdr Mk. IX gun by17%
  • Changed the aiming time for the 40mm Pom-Pom gun from 2.3 sec. to 2.1 sec
  • Reduced the after shot dispersion for the 40mm Pom-Pom gun by 14%
  • Reduced the dispersion during turret rotation of the 40mm Pom-Pom gun by 12%
  • Changed the dispersion of the 40mm Pom-Pom gun from 0.48 m to 0.45 m
  • Changed the traverse speed of the Cruiser Mk. I from 44 deg./sec. to 36 deg./sec
  • Changed the traverse speed of the QF 2-pdr Mk. IX by 20%
  • Changed the traverse speed of the Cruiser Mk. III turret from 46 deg./sec. to 36 deg./sec
  • Changed HP amount with Cruiser Mk. I turret equipped from 150 to 155.

II Vickers Medium Mk. II

  • Changed the aiming time for the OQF 3-pdr Gun Mk. I gun from 2.9 sec. to 2.7 sec
  • Reduced the dispersion during turret rotation of the 3-pdr Gun Mk. I gun by 14%
  • Changed the aiming time for the QF 6-pdr 8 cwt Mk. II gun from 2.3 sec. to 2.1 sec
  • Reduced the dispersion during turret rotation of the 40mm QF 6-pdr 8 cwt Mk. II gun by 14%
  • Reduced the dispersion during turret rotation of the OQF 3-pdr Gun Mk. I gun by 33%
  • Reduced the dispersion during turret rotation of the OQF 3-pdr Gun Mk. II gun by 33%
  • Changed the inclination angle for the QF 6-pdr 8 cwt Mk. I gun from -12 grads to -16 grads
  • Changed the declination angle for the QF 6-pdr 8 cwt Mk. I gun from 5 grads to 7 grads
  • Changed the reloading time for the QF 6-pdr 8 cwt Mk. I gun from 3.8 sec. to 3.6 sec
  • Reduced the after-shot dispersion QF 6-pdr 8 cwt Mk. I gun by 7%
  • Changed the dispersion of the QF 6-pdr 8 cwt Mk. I gun from 0.48 m to 0.47 m
  • Reduced the dispersion during turret rotation of the QF 6-pdr 8 cwt Mk. II gun by 33%

II Universal Carrier 2-pdr

  • Reduced the resistance of Universal Carrier Mk. I suspension on solid terrain by 7%
  • Reduced the resistance of Universal Carrier Mk. I suspension on medium terrain by 12%
  • Reduced the resistance of Universal Carrier Mk. I suspension on soft terrain by 3%
  • Reduced the resistance of Universal Carrier Mk. II suspension on solid terrain by 8%
  • Reduced the resistance of Universal Carrier Mk. II suspension on medium terrain by 7%
  • Reduced the resistance of Universal Carrier Mk. II suspension on soft terrain by 4%
  • Changed the view range of Universal Carrier 2-pdr turret from from 320 m. to 330 m.
  • Changed the reloading time for QF 6-pdr 8 cwt AT Gun Mk. I gun from 3.2 sec. to 3.1 sec.
  • Changed the dispersion of QF 6-pdr 8 cwt AT Gun Mk. I gun from 0.46 m to 0.45 m
  • Changed the reloading time for QF 6-pdr 8 cwt AT Gun Mk. II gun from 3.2 sec. to 3.1 sec.
  • Changed the traverse speed of Universal Carrier 2-pdr turret from 44 deg./sec. to 26 deg./sec

III Marder II

  • Destroyed model was updated
  • Marder II suspension resistance on solid ground reduced by 8%
  • Marder II suspension resistance on medium ground reduced by 12%
  • Marder II suspension resistance on soft ground reduced by 22%
  • Suspension travers speed of Marder II Verstärkteketten was changed from 36 to 38
  • Marder II Verstärkteketten suspension resistance on solid ground reduced by 8%
  • Marder II Verstärkteketten suspension resistance on medium ground reduced by 7%
  • Marder II Verstärkteketten suspension resistance on soft ground reduced by 23%
  • Maybach HL 62 TRM engine was removed
  • FuG 8 radio was added
  • Marder II view range was changed from 360 meters to 350 meters
  • 7,5cm Pak 40/2 L/46 gun aiming time was changed from 2.7 seconds to 2.5 seconds
  • 7,5cm Pak 40/2 L/46 gun cost was changed from 28 900 to 30 750
  • 7,5cm Pak 40/2 L/46 gun dispersion when travers the gun reduced by 10%
  • 7,5cm Pak 40/2 L/46 gun dispersion was changed from 0.42 m to 0.4 m
  • Pzgr 40 shell armor penetration of 7,5cm Pak 40/2 L/46 gun was changed from 126mm to 154mm
  • Pzgr 39 shell armor penetration of 7,5cm Pak 40/2 L/46 gun was changed from 98mm to 108mm
  • Aiming time of 7,62cm Pak 36 ® gun was changed from 2.9 seconds to 2.7 seconds
  • 7,62cm Pak 36 ® gun cost was changed from 30 750 to 28 900
  • 7,62cm Pak 36 ® gun dispersion was changed from 0.43 m to 0.44m
  • Pzgr 40 ® shell damage of 7,62cm Pak 36 ® gun was changed from 125 to 115
  • Pzgr 40 ® shell armor penetration of 7,62cm Pak 36 ® gun was changed from 158mm to 166mm
  • Pzgr 39 ® shell damage of 7,62cm Pak 36 ® gun was changed from 125 to 115
  • Pzgr 39 ® shell armor penetration of 7,62cm Pak 36 ® gun was changed from 118mm to 96mm
  • Sprgr 18 ® shell damage of 7,62cm Pak 36 ® gun was changed from 185 to 165
  • Sprgr 18 ® shell armor penetration of 7,62cm Pak 36 ® gun was changed from 39mm to 38mm
  • 5cm PaK 39 L/60 gun was removed from game
  • Marder II turret travers speed was changed from 44 degree per second to 26 degrees per second
  • We removed Maybach HL 62 TRM from Marder II as it’s absolutely non-historical. Besides, additional differences in power between top and stock engines bring crucial travers speed reduction of the vehicle with stock engine. In other words we buff stock engine , which is important for 3 tier. We believe that it will be useful for newcomers. Moreover, we never encourage experienced players participating in low level battles.
  • 5cm PaK 39 L/60 gun was removed from Marder II as useless and irrelevant module. Besides, we paid our attention for the rest modules. Speaking about armor penetration of 76mm gun, in reality it was worse than we have in game. German army didn’t use 76mm gun on Marder 38t. Currently, the difference between 76mm and 75mm guns correct: 75mm gun is better than 76mm.
  • Conversion:

    If _50mm_PaK_39_L60 gun was researched on Marder II, _76mm_PaK_36r gun will be researched.
  • If _75mm_PaK_40_2 gun was researched on Marder II, _75mm_PaK_40_2 gun will be researched.
  • If _76mm_PaK_36r gun was researched on Marder II, FuG8 radio will be researched.
  • If _50mm_PaK_39_L60 gun II was mounted on Marder, _76mm_PaK_36r gun with standard ammunition will be mounted.
  • If _75mm_PaK_40_2 gun was mounted on Marder II, _75mm_PaK_40_2 gun with standard ammunition will be mounted.
  • If _76mm_PaK_36r gun was mounted on Marder II, FuG8 radio will be mounted.
  • _50mm_PaK_39_L60 gun and its ammunition (_50mm_Pzgr39, _50mm_Pzgr40, _50mm_Sprg.18) will be sold according to purchase price.
  • If Maybach_HL62TRM engine was mounted on Marder II, Maybach_HL62TR engine will be mounted.


[*]The following vehicles were rebalanced: BT-7, Pz.Kpfw. I, Hotchkiss H35, D1, Cruiser Mk. I, Vickers Mk. E Type B, Jagdpanzer IV, Renault FT AC, Universal Carrier 2-pdr, Lorraine 40 t, Vickers Medium Mk. II, B1, Churchill VII, VK 30.01 (P).

[*]The vehicles above were worse than their tier-mates according to statistics. That’s why we increase some of their characteristics.




III BT-7

  • Changed the traverse speed of BT-5 suspension from 48 to 50
  • Reduced the resistance of BT-5 suspension on solid terrain by 8%
  • Reduced the resistance of BT-5 suspension on medium terrain by 10%
  • Changed the traverse speed of BT-7 suspension from 50 to 54
  • Reduced the resistance of BT-7 suspension on medium terrain by 11%
  • Changed the maximum speed from 66 km/h to 65.4 km/h
  • Changed the view range of BT-7 mod. 1935 turret from 260 m. to 280 m.
  • Reduced the dispersion during turret rotation of 45mm 20К gun by 17%
  • Changed the traverse speed of BT-7 mod. 1935 turret from 44 deg./sec. to 36 deg./sec
  • Changed the view range of BT-7 mod. 1937 turret from 280 m. to 300 m
  • Changed the aiming time for 23mm ВЯ gun from 1.6 sec. to 1.5 sec.
  • Reduced the after-shot dispersion for 23mm ВЯ gun by 7%
  • Changed the aiming time for 37mm ZiS-19 gun from 1.9 sec. to 1.7 sec.
  • Changed the aiming time for 45mm 20K gun from 1.9 sec. to 1.7 sec.
  • Changed the reloading time for 45mm 20K gun from 2.3 sec. to 2.1 sec.
  • Reduced the dispersion during turret rotation of 45mm 20К gun by 20%
  • Changed the traverse speed of BT-7 mod. 1937 turret from 46 deg./sec. to 36 deg./sec
  • Changed HP amount with BT-7 mod. 1935 turret equipped from 200 to 210.
  • Changed HP amount with BT-7 mod. 1937 turret equipped from 220 to 230.

IV B1

  • Gun dispersion from B1 suspension motion decreased by 14%.
  • Gun dispersion from B1 suspersion traverse value decreased by 14%.
  • Performance of B1 suspension on moderately soft ground decreased by 7%
  • Performance of B1 suspension on soft ground increased by 9%
  • Gun dispersion from B1 bis suspension motion decreased by 15%.
  • Gun dispersion from B1 bis suspension traverse value decreased by 15%.
  • Performance of B1 bis suspension on soft ground increased by 10%
  • Max speed changed from 28 km/h to 30 km/h
  • 47mm SA34 gun recoil dispersion decreased by 14%.
  • 47mm SA35 gun recoil dispersion decreased by 14%.
  • Traverse speed of B1 APX1 turret changed from 46 to 30
  • Reloading time of 47mm SA34 gun changed from 2.2 sec to 2.1 sec
  • 47mm SA34 gun recoil dispersion decreased by 14%.
  • Reloading time of the 47mm SA35 gun changed from 2.2 sec to 2.1 sec
  • 47mm SA35 gun recoil dispersion decreased by 14%.
  • Aiming time of the 47mm SA37 gun changed from 1.7 sec to 1.5 sec
  • Elevation angle for gun 47mm SA37 changed from 10 to 18.
  • Depression angle for gun 47mm SA37 changed from 10 to 13.
  • Reloading time of the 47mm SA37 gun changed from 2.3 sec to 2.1 sec
  • 47mm SA35 gun recoil dispersion decreased by 14%.
  • Dispersion of the 47mm SA37 gun from turret traverse value decreased by 20%.
  • Traverse speed of the B1 APX4 turret changed from 44 to 30

V AMX 13 105 AM mle. 50

  • Gun dispersion caused by the suspension traverse value of AMX 13 105 AM mle. 49 decreased by 10%
  • Gun dispersion caused by the suspension traverse value of AMX 13 105 AM mle. 55 decreased by 11%
  • Dispersion of the 105mm obusier mle. 1950 gun changed from 0.7m to 0.69

V M41

  • Dispersion of the 155mm Howitzer M1 gun caused by gun traverse value decreased by 4%

V SU-122A

  • Dispersion of the 152mm D-1 howitzer gun caused by gun movement decreased by 8%
  • Dispersion of the 152mm D-1 howitzer gun decreased from 0.86m to 0.85m

VI Jagdpanzer IV

  • Increased the resistance of the Jagdpanzer IV 0-Serie suspension on solid terrain by 9%
  • Reduced the resistance of the Jagdpanzer IV 0-Serie suspension on medium terrain by 12%
  • Reduced the resistance of the Jagdpanzer IV 0-Serie suspension on soft terrain by 14%
  • Changed the maximum reverse speed from 10 km/h to 12 km/h
  • Changed the maximum speed from 38 km/h to 40 km/h
  • Changed the view range of the Jagdpanzer IV turret from from 330 m. to 350 m.
  • Changed the ammo amount for the 10,5cm StuH 42 L/28 gun from 40 to 62
  • Changed the declination angle for the 10,5cm StuH 42 L/28 gun from 5 degrees to 6 degrees
  • Changed the declination angle for the 7,5cm Pak 39 L/48 gun from 5 degrees to 8 degrees
  • Changed the reload time for the 7,5cm Pak 39 L/48 from 3.5 sec. to 3.2 sec.
  • Changed the declination angle for the 7,5cm Pak 42 L/70 gun from 5 degrees to 6 degrees
  • Changed the reload time for the 7,5cm Pak 42 L/70 gun from 3.9 sec. to 3.8 sec.
  • Changed the declination angle of the 8,8cm Pak L/56 gun from 5 degrees to 6 degrees
  • Changed the reload time for the 8,8cm Pak L/56 gun from 5.7 sec. to 5.4 sec.
  • Changed the traverse speed of the Jagdpanzer IV turret from 44 deg./sec. to 26 deg./sec

VI Churchill VII

  • Reduced the resistance of Churchill IV suspension on medium terrain by 7%
  • Changed the declination angle for 3.7-inch Howitzer from 5 to 3 grads
  • Reduced the dispersion during turret rotation of 75mm Gun Mk. V gun by 20%
  • Reduced the dispersion during turret rotation of 75mm Vickers HV gun by 20%
  • Changed the traverse speed of Churchill IV turret from 32 deg./sec. to 30 deg./sec
  • Changed the declination angle for 75mm Gun Mk. V from 4 to 12.5 grads
  • Reduced the dispersion during turret rotation of 75mm Gun Mk. V gun by 20%
  • Reduced the dispersion during turret rotation of 75mm Vickers HV gun by 12%
  • Changed the declination angle for QF 6-pdr Gun Mk. V from 6 to 12.5 grads
  • Changed the traverse speed of Churchill VII turret from 32 deg./sec. to 30 deg./sec
  • Changed HP amount with Churchill IV turret equipped from 800 to 860
  • Changed HP amount with Churchill IV turret equipped from 880 to 960

VI VK 30.01 (P)

  • Inclination angle of 7.5 Kw.K. 40 L/48 gun changed from -18 to -20 degrees
  • Declination angle of 7.5 Kw.K. 40 L/48 gun changed from 6 to 10 degrees
  • Inclination angle of 10,5cm Kw.K. L/28 gun changed from -18 to -15 degrees
  • Declination angle of 10,5cm Kw.K. L/28 gun changed from 6 to 8 degrees
  • Inclination angle of the 7,5cm Kw.K. 40 L/48 changed from -18 to -15 degrees
  • Inclination angle of the 7,5cm Kw.K. 40 L/48 changed from 6 to 8 degrees
  • Inclination angle of 7,5cm Kw.K. 42 L/70 gun changed from -18 to -15 degrees
  • Declination angle of 7.5cm Kw.K 42 L/70 gun changed from 6 to 8 degrees
  • Inclination angle of 8,8cm Kw.K. 36 L/56 gun changed from -18 to -15 degrees
  • Declination angle of 8,8cm Kw.K. 36 L/56 gun changed from 6 to 8 degrees
  • Also we’ve added to the tank first turret 8,8cm Kw.K. 36 L/56 gun. Historically, it was in this way. Inclination angles are also historically correct now. Overall it’s a buff, but since this vehicle was not over performing at best, we decided not to balance that out with nerfs.

VI Pz.Kpfw. V/IV

  • Engine and tank durability is now worse, but view range is better
  • Gun is changed: it reloads faster, but is less accurate
  • All changes were done due to addition of historical declination angles, which are now up to 10 (in version 8.8 it was up to to 3). This was considered a buff, which required balancing. That’s why the engine was changed according to historical documents
  • Hit points were reduced in order not to change other important characteristics.
  • As the vehicle is rather mobile, but not having the best gun for tier VI, it was decided to convert it to have faster firing but slower aiming. Aiming is now closer to non-Premium variant

VI SU-8

  • Gun dispersion caused by the suspension "SU-8" move value decreased by 5%
  • Gun dispersion caused by the suspension "SU-8" traverse value decreased by 5%
  • Gun dispersion caused by the suspension "SU-8-bis enhanced" move value decreased by 6%
  • Gun dispersion caused by the suspension "SU-8-bis enhanced" traverse value decreased by 6%

Changed visuals (made more historical), armoring models and balance of Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha tanks.

Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha:

  • Changed turning speed of Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha from 29 to 38 deg/s
  • Suspension resistance on solid terrain of Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha decreased by 13%
  • Suspension resistance on medium terrain of Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha decreased by 4%
  • Suspension resistance on soft terrain of Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha decreased by 7%
  • Horse power of Maybach HL 230 P30 engine changed from 870 to 700
  • View range of the Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha turrets changed from 320m to 350m
  • Aiming time of the 7,5cm Kw.K. 40 L/48 gun changed from 1.71 sec to 2.3 sec
  • Ammo amount of the 7,5cm Kw.K. 40 L/48 gun changed from 92 to 124
  • Inclination angle of the 7,5cm Kw.K. 40 L/48 gun changed from -17 to -20 degrees
  • Declination angle of the 7,5cm Kw.K. 40 L/48 gun changed from 3 to 10 degrees
  • Reload time of the 7,5cm Kw.K. 40 L/48 gun changed from 4.28 sec to 3.8 sec
  • Turret traverse speed of the Pz.Kpfw. V/IV and Pz.Kpfw. V/IV Alpha changed from 53 deg/s to 30 deg/s
  • HP changed from 870 to 820

VII S-51

  • Reloading time of the 203mm B-4 gun changed from 56.8 sec to 55.5 sec

VII SU-14-1

  • Dispersion caused by the move value of the "SU-14" suspension decreased by 10%
  • Dispersion caused by the traverse value of the "SU-14" suspension decreased by 10%
  • Dispersion caused by the move value of the "SU-14-1" suspension decreased by 11%
  • Dispersion caused by the traverse value of the "SU-14-1" suspension decreased by 11%
  • Dispersion of the 203mm B-4 changed from 0.9m to 0.88m

VIII SU-101

  • Inclination angle of 100mm D-10S mod. 1944 changed from -18 to -18.5 degrees
  • Declination angle of 100mm D-10S mod. 1944 changed from 2 to 2.3 degrees
  • Inclination angle of 100mm D-54S changed from -18 to -18.5 degrees
  • Declination angle of 100mm D-54S changed from 2 to 2.3 degrees
  • Inclination angle of 122mm D-25S mod. 1944 changed from -18 to -18.5 degrees
  • Declination angle of 122mm D-25S mod. 1944 changed from 2 to 2.3 degrees

VIII G.W. Tiger (P)

  • Dispersion of the 21cm Mörser 18/1 gun changed from 0.9m to 0.88m

VIII M40/M43

  • Inclination angle of the 155mm Gun M1A1 changed from -45 to -55 degrees
  • Inclination angle of the 8-inch Howitzer M1 changed from -45 to -55 degrees

VIII SU-14-2

  • Dispersion of the 203mm B-4 gun changed from 0.87m to 0.86m

IX G.W. Tiger

  • Gun dispersion caused by the suspension "G.W. Tiger" move value decreased by 5%
  • Gun dispersion caused by the suspension "G.W. Tiger" traverse value decreased by 5%
  • Gun dispersion caused by the suspension "G.W. Tiger verstärkteketten's" move value decreased by 6%
  • Gun dispersion caused by the suspension "G.W. Tiger verstärkteketten traverse value decreased by 6%

IX 212A

  • Gun dispersion caused by the suspension "212А" move value decreased by 5%
  • Gun dispersion caused by the suspension "212А traverse" value decreased by 5%
  • Gun dispersion caused by the suspension "212А enhanced" move value decreased by 6%
  • Gun dispersion caused by the suspension "212А enhanced" traverse value decreased by 6%

IX Lorraine 40 t

  • Traverse speed of the Lorraine 40 t suspension changed from 30 to 31
  • Traverse speed of the Lorraine 40 t bis suspension changed from 32 to 34
  • Elevation angle for gun 100mm SA47 changed from -11 to -15.
  • Depression angle for gun 100mm SA47 changed from 6 to 8.
  • Elevation angle for gun 90mm F3 changed from -11 to -15.
  • Depression angle for gun 90mm F3 changed from 6 to 8.
  • Traverse speed of the Lorraine 40 t turret changed from 38 to 42
  • HP changed from 1550 to 1600
  • AMX 50 120 and AMX 50 Foch Saurer engines are now diesel and not gasoline. Chance to catch fire changed from 20% to 15%.
  • Rebalanced (mainly buffed) the following SPGs: SU-26, SU-122A, SU-8, SU-14-1, SU-14-2, 212A, Mk. VI (e), G.W. Tiger (P), G.W. Tiger, M41, AMX 13 105 AM mle. 50
 

maester

Administrator
Staff member


Click here to see the new Tiger I in glorious HD motion. (Warning: large images)

Keep an eye to the future as more of your favorite vehicles will be getting a whole new look in 9.0 and beyond. Check out the gallery below for more images of these awesome HD vehicles!

Historical Battles: An All New Fight

World War II brought armored vehicles to the center stage through a series of hard fought tank battles. In this never-before-seen battle mode, Historical Battles pits foes against each other in an all out brawl based on some of history's most intense tank encounters. For the first time, you will command historically-outfitted vehicles and compete nation-against-nation for victory. With New Frontiers come three new historically-based battles, based on: Operation Spring Awakening, the Battle of Kursk, and the Ardennes Breakthrough. Join in the melee as these locations explode in combat!

As New Frontiers arrives, World of Tanks enters a whole new era. Join in on the fun, and we will see you on the battlefield.

Let's battle!
 
Top