Delta Rising Release Notes

maester

Administrator
Staff member
#1
Level Cap Increase

  • Captains can now rank up to level 60!
    This includes new titles, new captain powers, and new rewards for each faction.


[*]The Delta Quadrant story arc has been added to the Episodes tab in the journal.

[*]Upon logging in with a level 50 Captain, players will be able to accept the mission “Escalation” to begin the journey through the Delta Quadrant.

[*]For more details, please view the Raising the Level Cap blog post here: Raising The Level Cap | Star Trek Online




Captain Specializations

  • Captain Specializations are a new system that allows captains to earn new abilities once they reach level 50.
  • Upon attaining level 50, this system can be found between the Skills and Traits tab of the Status window.
  • Currently, the available Trees are Intelligence Officer, Commander, and Pilot.
  • Players will gain one Captain Specialization Point for each level they gain from 51 – 60, 10 points in total.
  • After reaching level 60, captains will continue to gain Captain Specialization Points.

    Each time the bar is filled, 1 point will be earned.
  • Captains may earn up to 50 additional points in order to obtain all the available Captain Specialization abilities.


[*]For more details please view the Captain Specializations blog post here: Captain Specializations | Star Trek Online





Ship Upgrading

  • Players can now upgrade most Tier 5 ships to Tier 5-U.
  • Upgrading a ship allows the ship to level as Captains progress through content.

    This includes an increase in base stats as it levels up.
  • This unlocks access to 4 Starship Mastery powers that unlock as the ship levels up.


[*]To upgrade, go to a Ship Select Contact, choose an upgradable ship, and click on the Upgrade Ship button.

  • Tier 5 Ships purchased from the C-Store require a Ship Upgrade token which can be found in the C-Store.
  • Tier 5 Ships found in lockboxes, purchased in the Lobi store, and special ships such as the Jem’Hadar Attack Ship do not require a token to upgrade.
  • Upgrading a ship which has a Fleet version will upgrade the Fleet version for free.
    Similarly, upgrading a Fleet ship will upgrade its corresponding standard version for free.












Expanded Item Upgrade System

  • The recently-released Upgrade System allows players to increase the stats and rarity of their existing ground and space items.
  • Items can now be upgraded to Mark 14!
    The initial release only allowed players to upgrade gear to Mark 13.


[*]For more details, please view the Gear Upgrade System blog post here: Gear Upgrade System | Star Trek Online





Intelligence Bridge Officers and Powers

  • There is a new type of Bridge Officer available: Intelligence Specialists!
  • Intelligence Specialists are available for all three Professions: Tactical, Engineering, and Science.
  • These are hybrid officers that have ground and space powers both from their Specialization and their Profession.
  • Players can recruit Intelligence Bridge Officers at any Requisition Officer upon reaching level 50.

    They can be found in the Intelligence Specialists tab.
  • These Bridge Officers have access to brand new space and ground abilities that focus on undermining the effectiveness of enemies.


[*]Intelligence Bridge Officers can be retrained at any of the Bridge Officer Trainers.

  • Only Intelligence Specialists can be trained in the Intelligence Abilities.


[*]For more details, please view the Intelligence Officers blog post here: Intelligence Officers | Star Trek Online





Delta Alliance Reputation

  • This new reputation is available in the Reputations panel of the character status window.
  • The Delta Alliance Reputation System offers high-end rewards for Captains at level 50 and beyond.
  • Delta Marks are required to progress through the Delta Alliance Reputation and obtain powerful items.
  • Earn Delta Marks by completing any of the following:

    New Delta Quadrant episodes
  • Borg Disconnected Queue
  • Bug Hunt Queue
  • The Battle of Korfez STF Queue


[*]In addition to Delta Marks, Mk XII set gear requires Ancient Power Cells.

  • Earn Ancient Power cells through higher difficulty versions of any queued event which offers Delta Marks.
  • These power cells can also be sold for Dilithium Ore.


[*]For more details, please view the Delta Alliance Reputation blog post here: Delta Alliance Reputation | Star Trek Online





Borg Disconnected

  • This is a brand new 5-man space PVE queue for level 50+ Captains.
  • There are Normal, Advanced, and Elite versions of the queue.
  • After the events of Hive Onslaught, the Borg Queen was vanquished, and the Collective dissolved.
  • Now, the Borg Queen has been revived in another Unimatrix in the Delta Quadrant and has contrived a plan to reunite the divided Borg into a Collective once again.
  • The Borg Cooperative need the Alliance’s help to keep the Borg free and put a stop to the Queen.
  • For more details, please view the Borg Disconnected blog post here: Borg Disconnected | Star Trek Online


Bug Hunt

  • This is a brand new 5-man ground PVE queue for level 50+ Captains.
  • This story-related queue will be available to captains who have completed “The Dragon’s Deceit”.
  • Once unlocked, the queue will be available to all characters on a player’s account level 50 and higher.
  • This queue will have Normal, Advanced, and Elite difficulty settings.

    Elite difficulty is only available to captains at level 60.
  • The Elite difficulty is highly difficult ground combat, and will require top-level gear and highly-coordinated teams.


[*]Players will venture into the hive of a dangerous insectoid foe, combat its guardians, and topple its leadership.

[*]For more details, please view the Delta Rising Queue – Bug Hunt blog post here: Delta Rising Queue - Bug Hunt | Star Trek Online





The Battle of Korfez Special Task Force

  • This is an Elite queue available for captains who reach level 60.
  • This STF is available to captains of all allegiances and is a 15 minute event.
  • Team up with various Delta Quadrant species to fight the Vaadwaur as they attempt to take control of the Korfez System.
  • The Battle of Korfez will require all of a captain's strategic acumen and top-of-the-line equipment.
  • For more details, please view the Battle of Korfez blog post here: The Battle of Korfez | Star Trek Online


New PVE Queue Difficulty Options

  • Many of the standard PVE queues have been updated to fit the new queue difficulty settings.
    Standard Difficulty is unchanged.
    Players level 51 – 60 will be scaled down to level 50 for this difficulty.


[*]Advanced Difficulty replaces what was previously called Elite.

  • Players level 51-60 will be scaled to level 60 for this difficulty.


[*]Elite Queues are now level 60 versions of PVE queues.

  • Only level 60 players can queue for this difficulty setting.






[*]Rewards are still commensurate with difficulty level.

[*]The chances of acquiring blue Rare and purple Very Rare drops have increased further with these updates.

[*]For more details, please view the Queue Revamp blog post here: Queue Revamp | Star Trek Online




General:

  • The main login screen has been updated.
  • Traits can now be changed on a captain’s bridge.
  • Resolved and issue that caused clipping on some female boots.

    TOS Mirror Universe Knee Highs
  • Reman Boots
  • Dyson Boots


[*]Made 7 of 9’s shoes and boots a more natural shape.

[*]

The Odyssey Badges are now available on all existing Federation Upper Uniforms and Jackets.

  • Previously, these Odyssey Badges were only usable on Odyssey Uppers.


[*]The Credits have been updated to include our latest Star Trek Online contributors.

[*]The old Dilithium store has been removed from K7 and Ganalda.

[*]Mouths on Reman females will no longer become deformed when doing the Khan emote.

[*]The XP Boosts in the C-store have been updated.

  • They are now available in 3000 and 10,000 skillpoint versions, with no increase in price.
  • The former 1000 and 6000 versions are no longer available for purchase.
  • Any existing Large and Small XP Boosts remain unchanged.







Missions:

  • Level caps have been added to several level 50 PvE Adventure and Battle Zones.
    Players who enter these zones will be automatically adjusted to level 50 while in the zone.

    Players will see level 50 to the right of their real level.
  • Once the player has left the zone, they will be set back to their real level.
  • This is similar to when players zone in to Nimbus III and are set to level 26 while in the zone.


[*]This change affects the following zones:

  • Defera
  • Dyson Sphere Allied Zone
  • Dyson Sphere Contested Zone
  • Dyson Sphere Ground Battlezone
  • Dyson Sphere Undine Space Battlezone
  • New Romulus
  • Nukara Prime






[*]Resolved an issue on the Order Bridge that allowed players to see into space.




Foundry:

  • Female Changelings are now actually
  • Resolved an issue which was causing Bridge Olympic 01 to have the front half of its floor below the bottom of the map.
  • Updated the display names for the ship costumes in the Foundry costume editor.
    They now include the allegiance or species name.


[*]Resolved an issue that caused some NPC Contacts in swimsuits to have grey legs.

[*]Added the following NPC Contacts:

  • Females and males in EV suits
  • Holograms

    Tutorial EMH
  • Prison Warden
  • Orion female
  • Klingon male
  • M.A.C.O. female


[*]Beachgoers from Risa

[*]All Delta Quadrant species

[*]All Delta Quadrant species ships





[*]Added the following NPC Groups:

  • Space

    Benthan
  • Kazon
  • Federation-Allied Klingon
  • KDF-Allied Federation
  • Borg Cooperative
  • Vaadwaur
  • "Noncombat" KDF and Fed NPC groups
  • They will not engage in combat with any groups.
  • "Rogue" KDF and Fed NPC groups
  • They will attack any groups regardless of allegiance.


[*]Ground

  • Bluegill
  • Kobali
  • Federation-Allied Klingon
  • KDF-Allied Federation
  • Borg Cooperative
  • Vaadwaur
  • "Noncombat" KDF and Fed NPC groups
  • They will not engage in combat with any groups.
  • None of the enemy groups will engage in combat with them.
  • "Rogue" KDF and Fed NPC groups
  • They will attack any groups regardless of allegiance.






[*]Added the following outfit options to the Costume Editor:

  • Xindi uniform pieces
  • Kobali soldiers
  • Kobali civilians
  • Hazari uniform
  • Ocampa clothing
  • Talaxian clothing
  • Delta Alliance Combat Armor
  • Intel Uniforms
  • The Wrath of Khan rank pips
  • Scientist Jacket
  • "Salt Vampire" male hairstyle
  • Bajoran Combadges
  • Elachi S'golth Escort
  • Yellowstone Shuttle (variant of Federation Runabout)







Ships:

  • Updated the Aquarius Destroyer.

    It has been renamed Aquarius Light Escort.
  • Improved its base hull value from 24,000 to 25,500.
  • Improved its shield modifier from 0.85 to 0.9.
  • Improved its turn rate from 17 to 20.
  • Improved its impulse speed from 0.15 to 0.22.
  • Added Raider Flanking, allowing it to gain a damage bonus when attacking a target's rear arc.
    +25% Damage vs. NPCs, +8.33% Damage vs. Players.


[*]It can now equip Console - Universal - Cloaking Device.

[*]All seats, except Commander Tactical, have been upgraded to be Universal.





[*]Updated the Fleet Aquarius Destroyer.

  • It has been renamed Fleet Aquarius Light Escort.
  • Improved its base hull value from 26,400 to 28,050.
  • Improved its shield modifier from 0.935 to 0.99.
  • Improved its turn rate from 17 to 20.
  • Improved its impulse speed from 0.15 to 0.22.
  • Added Raider Flanking, allowing it to gain a damage bonus when attacking a target's rear arc.
    +25% Damage vs. NPCs, +8.33% Damage vs. Players.


[*]Can now equip Starfleet Cloaking Device.

[*]All seats, except Commander Tactical, have been upgraded to be Universal.

[*][T5-U] versions of this starship will benefit from the improvements above.





[*]Updated Vesta Multi-Mission Science Vessels.

  • Improved its base hull value from 27,900 to 29,040.
  • Improved its shield modifier from 1.35 to 1.4.
  • [T5-U] versions of this starship will benefit from the improvements above.


[*]Updated the Advanced Research Vessel Retrofit.

  • Improved its turn rate from 9 to 10.
  • Improved its inertial from 40 to 45.
  • Added a +accuracy bonus on the Console - Universal - Tachyon Grid to both the passive and active effects.
  • The Fleet and [T5-U] versions of this starship will also benefit from the improvements above.


[*]Updated the D'Kyr Science Vessel

  • Improved its turn rate from 10 to 11.
  • Improved its Inertia from 30 to 45.
  • Upgraded the Ensign Science bridge officer seat to Ensign Universal.
  • [T5-U] versions of this starship will benefit from the improvements above.


[*]Halved the recharge time on ship separation consoles to 90 seconds.

  • Previously it was 180 seconds.


[*]Reduced the recharge time of all console abilities that had a 3 minute or greater recharge time to 2 minutes.

  • This applies to the following console abilities:

    Ablative Generator
  • Activate Aceton Mode
  • Antimatter Spread
  • Call Hazari Shielding Device
  • Call Repair Ship
  • Call Xindi Weapon Platform
  • Cascade Resonance Emission
  • Chromoelectric Pulse
  • Cloaked Barrage
  • Create Fluidic Rift
  • Deploy Sensor Probe Swarm
  • Deploy Spatial Charges
  • Destabilized Proton Beam
  • Disruptor Autocannon
  • Disruptor Lotus
  • EMP Burst
  • Enhanced Induction Coils
  • Enhanced Plasma Manifold
  • Fermion Field
  • Fluidic Space Jump
  • Focused Fluidic Beam
  • Focused Singularity Beam
  • Grappler --Singularity Projectile
  • Graviton Pulse
  • Ionized Particle Beam
  • Isometric Charge
  • Launch Subspace Rupture
  • Magnetometric Overload
  • Manheim Effect
  • Molecular Phase Inversion Field
  • Multidimensional Graviton Shield
  • Nadion Saturation Bomb
  • Particle Conversion Matrix
  • Particle Synthesizer
  • Phase Shift
  • Phaser Lotus
  • Plasma Lotus
  • Photonic Decoy Swarm
  • Photonic Displacement
  • Point Defense System
  • Projected Statis Beam
  • Protonic Shielding
  • Quantum Field Focus Phaser
  • Reflective Immunity Matrix
  • Secondary Shields
  • Shield Destabilizer
  • Shield Inversion
  • Shrapnel Torpedo Barrage
  • Singularity Collapse
  • Structural Integrity Field Siphon
  • Subspace Snare
  • Swarm Missiles
  • Tachyon Detection Grid
  • Tachyon Inversion Beams
  • Temporal Backstep
  • Tholian Web
  • Torpedo Point Defense System
  • Weapon System Siphon











  • The C-Store has been reorganized including new categories and sub-categories within.
    The new categories along with the sub-categories within these include:
    Discount Packs
    This category will contain all the items that were previously in the Bundles category.


[*]Ships

  • The Ships category now has new sub-categories to better organize the many ships in Star Trek Online.

    All primary ships are now separated by their tier: Tier 1 - 6.
  • Small Crafts now have their own sub-category.
  • Bridge Packs remain in the same sub-category.






[*]Duty Officers

  • This category now includes the ability to purchase extra Duty Officer slots along with the standard Duty Officer packs.


[*]Items

  • This category is unchanged.


[*]Services

  • This category is unchanged.


[*]Boosts

  • This is a new category which now has the Skill and CXP Boosts within.


[*]Appearance

  • This category has the same outfits within but is now separated by Federation, Klingon, and Romulan sub-categories.


[*]Personnel

  • This category has new sub-categories which separate the Personnel into Bridge Officers, Combat Companions, Companions, Species, and Tribbles.


[*]Promotions

  • This is a new category which will have any promotional item a player's account has been granted or will be granted in the future.


[*]Legacy Unlocks

  • This category has been merged with the now removed category Special Unlocks.














Systems:

  • Increased the number of free Bridge Officer Slots awarded at each rank.
    At Commander, silver players now earn 5, an increase from 4, Bridge Officer Slots.
    Gold players are unaffected.


[*]At Vice Admiral, silver players now earn 7, an increase from 6, Bridge Officer Slots.

  • Gold players earn 12, an increase from 10, Bridge Officer Slots.


[*]At Fleet Admiral, silver players earn 8 Bridge Officer Slots.

  • Gold players earn 14 Bridge Officer Slots.


[*]This change affects equivalent ranks for Klingons and Romulans.

[*]The max players can purchase from the C-store remains unchanged.




[*]Refracting Tetryon Cascade will now grey out and prevent activation if the currently selected target is out of range.

  • If there is nothing currently targeted, Refracting Tetryon Cascade can still be used at any time.


[*]Updated Sensor Analysis.

  • Resolved an issue that was causing Sensor Analysis not to increase the damage of the user's targetable torpedoes and other pets.
  • Sensor Analysis now increases ALL damage dealt by the user of the power.


[*]Bridge Officers can now benefit from Biologist Duty Officers that increase the duration of Tricorder Scan and Anesthezine Gas debuffs.

[*]Botanist Duty Officers which propagate Melorazine and Dylovene as full-team buffs now properly function for all Bridge Officers, and all ranks of Melorazine.

  • The Tooltips for these Duty Officers have also been corrected.


[*]The Voth Teleport / Gravity Well combo no longer ignores immunity of Attack Pattern Omega or any other teleport immunity.

[*]Shield Charge - Plasma Resistance now last 5 minutes, as indicated by the tooltip.

[*]Resolved an issue that was causing 360 Antiproton shuttle weapons to have a higher base damage than other energy types of 360 shuttle weapon

[*]Increased the HP of Boarding Party Shuttles.

  • They were 1 HP, now they scale with the caster's level.
  • They also now have shields.


[*]Increased the HP and Shields of Ground Security team.

[*]Resolved an issue with the reflect proc on Nukara Crystalline Resilient Shields that was causing them to inflate the amount of damage returned to an attacker.

  • Also cleaned up the tooltip on Nukara Crystalline Resilient Shields -- replaced "a portion of" wording with actual reflect value.


[*]Ambush Duty Officers that apply DOTs can no longer be triggered by DOT effects themselves.

[*]The Psionic Assault debuff can now be cleansed.

[*]Slightly increased the damage of the Tempest Tailgun.

[*]Slightly increased the damage of the Dyson Proton Dual Heavy Cannon.

[*]All Torpedo Spread abilities should no longer attempt to target entities that are invulnerable.

[*]Resolved an issue causing the Deadly Intent Module to not work on certain weapons.

[*]Resolved errors on Mark II kits where they incorrectly required the rank of Lieutenant Commander before they could be equipped.

  • Mark II kits should now be equippable by any character, regardless of rank.


[*]Resolved an issue causing some R+D components to link to the incorrect recipe when clicked on in the R+D window.

[*]Duty Officer Assignments now show the correct amount of Skill Points rewarded for completion.

[*]Antiquated schematics from the previous crafting system now sell to vendors for 5000 Energy Credits and are Bind on Pickup.

  • Their descriptions have been updated to indicate that their only purpose in existing is to be sold to vendors for EC.


[*]Completing the Mk XII Adapted M.A.C.O. Personal Armor project will now grant the correct costume unlock.

  • Players that have already completed this project should automatically receive the associated costume unlock.


[*]Voth Dreadnaughts are no longer able to use their Subspace Snare ability on targets with teleport immunity, such as those affected by Attack Pattern Omega.

[*]Streamlined the tooltips for the proton damage proc caused by Science Consoles obtained from Dyson Joint Command reputation.

  • This is a text change only.


[*]Resolved an issue where some crafted items were incorrectly displaying higher than normal stats.

  • The items listed below should now display the correct values:

    Omni-Directional Beam Array, All Energy Types.
  • Wide Arc Dual Heavy Cannon, All Energy Types.









UI:

  • The Galaxy Map has been updated!

    It received a significant artistic overhaul.
  • The Delta Quadrant has been expanded to include new locations.
  • The Klingon and Federation Fleet Starbase locations have been added to the new Galaxy map.


[*]Added a new feature: Defeated Recap.

  • This is a small window which appears upon being defeated.
  • It will show information about the power that defeated the player.
    Eg: Gorn Mining Vessel deals 9001 Kinetic Damage to you with Mining Laser.







[*]Resolved an issue where the Pitch Up and Pitch Down commands were labeled incorrectly in the Keybinds window.

[*]Tooltips for rewards have been restored on the Duty Officer Assignment details page.



Known Issues:

  • The following PVE queues are temporarily unavailable:

    Azure Nebula Rescue
  • Khitomer Vortex
  • No Win Scenario
  • Storming the Spire
  • The Vault Shuttle Event


[*]Fleet projects that require items such as Photon Torpedoes will not accept the required items to complete the project.

[*]Some ship consoles cannot be reclaimed in the Reclaim Store once the ship is upgraded.

[*]The Vaadwaur missile in The Battle of Korfez has incorrect art.

[*]The new Intel power Kinetic Magnet does not function properly on all items.
 

maester

Administrator
Staff member
#2
Release Notes: October 23rd, 2014

General:

  • The Skill Points and Expertise rewarded for defeating NPCs below the player’s current level have been updated.
    They now correctly scale starting at one level below the player.


[*]After earning all 60 Captain Specialization points, Dilithium is no longer rewarded when filling the Skill Points bar.

[*]All Patrols and Deep Space Encounters in the Tau Dewa Sector now spawn NPCs at the correct level.





  • Map loading screens have been updated.

    Resolved an issue that caused some female Human and Caitian captains to have invisible legs while wearing skirts.
  • The Small XP Boost in the C-Store has been reverted to its previous value of 1,000 Bonus Skill Points.






Content:

  • The following PVE queues are now available:

    Khitomer Vortex
  • No Win Scenario
  • Spire Assault
  • The Vault Shuttle Event


[*]The rewards for many of the PVE Space queues have been updated.

  • Normal Mode:

    35 Marks for completion.
  • 10 Marks for completing the Optional objective.


[*]Advanced Mode:

  • 50 Marks for completion.
  • 25 Marks for completing the Optional objective.


[*]Elite Mode:

  • 80 Marks for completion.
  • 20 Marks for completing the Optional objective.


[*]These changes affect the following queues:

  • Atmosphere Assault
  • Borg Disconnected
  • Infected: The Conduit
  • Khitomer Vortex
  • Storming the Spire
  • The Breach
  • The Cure Found
  • The Vault: Ensnared
  • Undine Assault
  • Viscous Cycle






[*]The rewards for many of the PVE Ground queues have been updated.

  • Normal Mode:

    45 Marks for completion.
  • 10 Marks for completing the Optional objective.


[*]Advanced Mode:

  • 65 Marks for completion.
  • 25 Marks for completing the Optional objective.


[*]Elite Mode:

  • 95 Marks for completion.
  • 20 Marks for completing the Optional objective.


[*]These changes affect the following queues:

  • Infected: Manus
  • Into the Hive
  • Khitomer in Stasis
  • The Cure Applied
  • Undine Infiltration






[*]Updated several PVE queues and their rewards.

  • No Win Scenario:

    NPCs now spawn at the correct difficulty level.
  • Advanced and Elite modes now award the correct crafting pack for beating wave 8 or higher.


[*]Crystalline Catastrophe:

  • The HP of the Crystalline Entity has been significantly reduced in Advanced mode.
  • The regeneration rate of the Crystalline Entity has been reduced and no longer scales during the later stages of the battle.


[*]“Atmosphere Assault” Advanced mode now correctly places players into the Advanced difficulty map when queued.

[*]“Vault Shuttle Event” now grants all the listed rewards instead of forcing only one to be chosen.

[*]“Khitomer Vortex” now correctly awards players 10 Marks for failing.

[*]“Nukara Prime: Self-Destructive Tendencies” Advanced mode now correctly rewards 10 Marks for failing.

[*]Resolved an issue which would sometimes cause the shield to not drop at the beginning of “Undine Infiltration”.

[*]“Into the Hive” Advanced mode now correctly sets the player to level 60.




[*]The mission “Infiltrating the Infilitrators” in the Kobali Adventure Zone now has a 20 hour cooldown.





Systems:

  • Resolved an issue that resulted in the XP earn rate for skill points to be incorrect.
    This update will set the skill point earn rate to 2.0x normal.
    Prior to Delta Rising the earn rate was 1.75x normal.











  • Reduced the Skill Point requirement for each Starship Mastery level by 33%.

    No earned Ship Mastery Skill Points will be removed from player’s ships.
  • Players who are in the process of leveling up a Starship Mastery level will have the Mastery level of the ship increase to match the 33% decrease in points required.


[*]The Tal Shiar Adapted Warp Core now upgrades to the correct Mk 12 version of the core.

  • Previously, this was turning in to a Plasma Beam Array when upgraded.
  • The Tal Shiar Adapted Warp Core can now be reclaimed in the Dilithium reclaim store.

    Reclaim of this item will only be available if the player does not have the item but does own the Tal Shiar Adapted Destroyer or the Tal Shiar Adapted Battlecruiser.
  • If the core was accidently transformed into a Plasma Beam Array, it can also be reclaimed in the Dilithium reclaim store.


[*]The hull repair bonus improves as the item gains Marks.





[*]Added upgrade functionality to the old Aegis crafting set.

  • This includes the following Aegis items:

    Deflector
  • Impulse Engines
  • Shields











  • The difficulty of space NPCS has been updated for the 50-60 level range.

    In Normal mode, all space NPCs have had their Hull and Shields slightly reduced.
  • In Advanced mode, all space NPCs have had their Hull and Shields slightly reduced.
    Shields are reduced more than Hull.


[*]In Elite mode, all space NPCs have had their Hull increased and Shields reduced slightly.

[*]These changes apply to all space NPCs in:

  • All level 50-60 content episodes.
  • All level 50-60 patrols missions.
  • All level 50-60 PVE queues.







[*]Resolved an issue which caused the Kazon Raider to have very weak Hull and Shield healing rates.

[*]Ship Upgrading:

  • All in-game store purchases that require a specific T5 ship will now register their T5-U versions.
    Previously, some stores would not allow the purchase of special ship items if it did not recognize the upgraded version of the ship.


[*]This includes purchasing ship items in:

  • Dilithium Reclaim Store
  • ESD Vendors
  • Fleet Stores
  • Qo’Nos Venders
  • Special Dilithium store items






[*]The special traits of the Xindi and Talaxian Bridge Officers are now properly able to be activated.





Foundry:

  • The Scientist Jacket is now available for females in the Costume editor.
  • Added NPC contacts wearing multiple variants of EV suits.
  • There are now additional holographic NPC Contacts.
  • Resolved an issue with duplicate display names for Ocampa and Octanti NPC Contacts.
  • The Noncombat NPC Groups now properly display as Allegiance Neutral.



Known Issues:

  • Fleet projects that require items such as Photon Torpedoes will not accept the required items to complete the project.
  • The Starbase in the Fleet Starbase queue does not scale correctly to the difficulty level.
  • The “Azure Nebula Rescue” queue is not available.
  • The episode “Takedown” can become blocked from completion if Gaul is defeated while in the hallway attached to the arena.
    When this occurs, the players will be locked behind the door unable to progress.


[*]The Vaadwaur missile in “The Battle of Korfez” has incorrect art.

[*]Some text does not match the VO.

[*]The new Intel power “Kinetic Magnet” does not function properly on all items.
 

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